Thanks for all the kind words
I'm currently working on all the boring math stuff so it'll start to play like Minecraft instead of just looking like it so I've not been updating as quickly as I'd like to but I'll be back with updates as soon as I have something new and worthy of showing
Re: Minecraft remake- Crafter
Posted: Sun May 29, 2011 7:11 pm
by THe Floating Brain
WOW!
Re: Minecraft remake- Crafter
Posted: Sun May 29, 2011 10:15 pm
by mv2112
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 6:05 am
by N64vSNES
You all seem eager for an update so I guess the least I can do is make a kinda fly-through video (better than screen-shots).
Along side of all this dreaded math I'm doing I'm also going to try and get a bit more done on the terrain, for example where sand should go and where grass should go and what face of each cube should be textured with what depending on the current cube's ID etc
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 7:08 am
by MrDeathNote
Good job, even with cam studio it didn't seem too laggy.
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 7:34 am
by N64vSNES
MrDeathNote wrote:Good job, even with cam studio it didn't seem too laggy.
What's weird is two things
1- The quality sucks yet it was maxed out on camstudio.
2- I looks laggy but whilst shooting the video it was at 60 FPS
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 9:17 am
by THe Floating Brain
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 9:58 am
by dandymcgee
N64vSNES wrote:1- The quality sucks yet it was maxed out on camstudio.
Youtube rapes video formats unless you take extreme care to match exact upload specifications.
N64vSNES wrote:2- I looks laggy but whilst shooting the video it was at 60 FPS
Although you were running the game at 60 fps, CamStudio was only grabbing a capture maybe 20-30 times per second. The end result is a choppy video.
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 11:07 am
by N64vSNES
dandymcgee wrote:
N64vSNES wrote:1- The quality sucks yet it was maxed out on camstudio.
Youtube rapes video formats unless you take extreme care to match exact upload specifications.
N64vSNES wrote:2- I looks laggy but whilst shooting the video it was at 60 FPS
Although you were running the game at 60 fps, CamStudio was only grabbing a capture maybe 20-30 times per second. The end result is a choppy video.
Well that's that in a nut shell.
Looks like I can adjust it for the lag, guess the quality will have to remain shitty though.
THe Floating Brain wrote:
I'm guessing you like it?
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 12:49 pm
by THe Floating Brain
N64vSNES wrote:
THe Floating Brain wrote:
I'm guessing you like it?
XD
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 1:13 pm
by Ginto8
It's a bit tough to see the edges of each block in the video. I think that you might want to try drawing a little line on edges that don't have anything directly above or next to them would help. example: (o is empty, x is block, A is the block in question)
Although some better shadowing is probably all you need to make the edges clear
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 1:37 pm
by N64vSNES
Thanks for the advice Ginto8, I'll definitely give it a go although I have concerns about how that would affect the performance (I'd have to go through the entire map twice this way).
I think it's because at the minute I'm only using ambient lighting (I hope anyway)
I thought it would be necessary to say I'm sat on a tree gazing into the distance.
The fog was necessary but it looks so gay, I can't wait until I get passed all this math so I can implement some stuff like menus and what not. (I'll definitely need the menu but for once it would be to turn the render distance *up* )
Re: Minecraft remake- Crafter
Posted: Mon May 30, 2011 1:50 pm
by Ginto8
actually, with the addition of better texturing it's pretty much cleared up, and my partial outline technique might make it look weird. But adding some shadow would make it look a lot better.
Re: Minecraft remake- Crafter
Posted: Wed Jun 01, 2011 10:00 am
by LeonBlade
N64vSNES wrote:Thanks for the advice Ginto8, I'll definitely give it a go although I have concerns about how that would affect the performance (I'd have to go through the entire map twice this way).
I think it's because at the minute I'm only using ambient lighting (I hope anyway)
I thought it would be necessary to say I'm sat on a tree gazing into the distance.
The fog was necessary but it looks so gay, I can't wait until I get passed all this math so I can implement some stuff like menus and what not. (I'll definitely need the menu but for once it would be to turn the render distance *up* )
Wow, looking pretty awesome so far man! Once you fix up the lighting, I'm sure it'll look a lot better.
Can't wait to see more.
Re: Minecraft remake- Crafter
Posted: Wed Jun 01, 2011 12:43 pm
by N64vSNES
Thanks LeonBlade!
I guess I have made a bit of progress so I'll post some screen-shots. Although you've probably already seen them if you're on my facebook friends list. ( I don't think anyone that's posted from this thread is )
Added clouds!
Failed attempt at making better clouds!
Added water and lava!....There was a slight bug at this point and the end result was
that I flooded the entire map. ( The water was spreading and flowing as it should, but it didn't stop )
And I'm working on the ability to edit the blocks and build crap (fun to use and fucking hell to code)
I think this is pretty old now but in case you haven't seen it:
Not a lot but to me it feels like a ton
EDIT:
Also I've added diffuse and specular lighting so let me know if you still think the cube edges are hard to see
(it was just ambient before)