Whether you're a newbie or an experienced programmer, any questions, help, or just talk of any language will be welcomed here.
Moderator: Coders of Rage
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N64vSNES
- Chaos Rift Devotee

- Posts: 632
- Joined: Thu Aug 12, 2010 11:25 am
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by N64vSNES »
Fixed it!
Turns out I had a mixture of: (yes a whole list)
-T-junction
-Texture bleeding
-Texture border problems with the atlas
-Transparency problems
Thanks for all of your help

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LeonBlade
- Chaos Rift Demigod

- Posts: 1314
- Joined: Thu Jan 22, 2009 12:22 am
- Current Project: Trying to make my first engine in C++ using OGL
- Favorite Gaming Platforms: PS3
- Programming Language of Choice: C++
- Location: Blossvale, NY
Post
by LeonBlade »
N64vSNES wrote:
Fixed it!
Turns out I had a mixture of: (yes a whole list)
-T-junction
-Texture bleeding
-Texture border problems with the atlas
-Transparency problems
Thanks for all of your help

Beautiful

There's no place like ~/
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dandymcgee
- ES Beta Backer

- Posts: 4709
- Joined: Tue Apr 29, 2008 3:24 pm
- Current Project: https://github.com/dbechrd/RicoTech
- Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
- Programming Language of Choice: C
- Location: San Francisco
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Contact:
Post
by dandymcgee »
LeonBlade wrote:
Beautiful

Indeed.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches!

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EccentricDuck
- Chaos Rift Junior

- Posts: 305
- Joined: Sun Feb 21, 2010 11:18 pm
- Current Project: Isometric "2.5D" Airship Game
- Favorite Gaming Platforms: PS2, SNES, GBA, PC
- Programming Language of Choice: C#, Python, JScript
- Location: Edmonton, Alberta
Post
by EccentricDuck »
Cool, thanks for the list. Makes a good thread to come back to (for anyone) if this issue pops up again in the future.