Wow I didn't even notice.Ginto8 wrote:Your L's are L's, your J's are J's... New keyboard?Arce wrote:Wow, I just realized how much we actually have to show off in chapter 16...
There's quite a bit coming.
Adventures in Game Development
Moderator: PC Supremacists
- M_D_K
- Chaos Rift Demigod
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Re: Adventures in Game Development
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
Re: Adventures in Game Development
HAHAH! No, sorry, that's 7ust means I'm not in a hurry and am using oncreen keyboard, or am copy-pasting 1etters. Since I was making a forma1 announcement, I thought I may as we11 make it 1ook decent. XD
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
- M_D_K
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Re: Adventures in Game Development
Tricked again...damn
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
- Falco Girgis
- Elysian Shadows Team
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Re: Adventures in Game Development
Of course he means on the engine side of things--considering that Marauder and I were up at like 3AM working.
...As far as I am aware, Marcel hasn't done shit to the editor this week.
...As far as I am aware, Marcel hasn't done shit to the editor this week.
- MarauderIIC
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Re: Adventures in Game Development
Stupid trig and zoom multipliers.GyroVorbis wrote:Of course he means on the engine side of things--considering that Marauder and I were up at like 3AM working.
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
- Falco Girgis
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Re: Adventures in Game Development
^ This man is hardcore to the max0r.
And there's muuuuuuuch more where that came from.Alex: if it's 0.95, i need +1
0.90, i need +2
1-0.95 = 0.05
1-0.90 = 0.90
er
0.10
0.05 / 0.05 = 1
0.10 / 0.05 = 2
i guess i had it right
why didnt it seem rightg
it's not adding the right amt
1 - 0.95 = 0.05
oh
i typed *
yep that works, at least at angle zero
now why does endx shrink...
when i zoom out..
Falco: jeez. =/
That's a pain in the ass.
Alex: probably same sort of reason
obviously i broke your original thing
because i dont think that endx used to shrink
did it?
hm. startx+16 was all the eqn was
and startx was...
cam/32
now initialx is cam/32
Falco: startx should have been +21
Alex: and startx is initialx - xadd
Falco: y was 16
Alex: oh right. just a typo in gtralk there
Falco: gotcha.
Alex: xadd is...
well, it was just...
Falco: Nah, it never shrank before.
oh, wait.
Alex: abs(cos(angle * pi/180))
Falco: as you zoomed out?
Alex: going to measure tile by tile at 45 degrees
sometime later.
Falco: root 45, right?
pythagorean theorem.
That's the length of the diagonal of a tile.
Alex: duh, right.
and the screen fits what, 20 x 15?
Falco: right.
Alex: 25 the long way
brb
so if 25 is the long way at 45 degrees zoom 2...
*zoom 1
then...
Falco: aaaaah.
I see what you're doing.
THAT makes sense.
Alex: something like
double xMax = 25.0 * zoomPerTile * cos(radians);
double yMax = 25.0 * zoomPerTile * sin(radians);
right?
Falco: I think so.
Sent at 11:47 PM on Friday
Alex: so if cos(45) = 25
hm
then cos of 0 is?
Sent at 11:52 PM on Friday
Alex: 0 degrees gives 20 tiles wide
0 degrees gives 15 tiles high
45 degrees gives 25 tiles both ways
trig = ?
something simplified might work
10 * sin(radians) + 15
5 * cos(radians) + 20
no
25 - 5 * cos(radians)
abs()
er, no. that's 90 degrees.
Sent at 11:59 PM on Friday
Falco: Sorry, folding laundry.
any luck?
Alex: sort of
but not really
- MarauderIIC
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Re: Adventures in Game Development
You forgot the part where I wrote "I'm just going to think this out on the right hand side of your screen" :)
I realized the moment I fell into the fissure that the book would not be destroyed as I had planned.
- Trask
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Re: Adventures in Game Development
lol, I liked that... Alex is laying down all this shit, there's silence, he keeps going and Falco out of nowhere, "Sorry folding Laundary" Go Alex!
Dear god, they actually ported ES to a piece of celery!MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
- M_D_K
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Re: Adventures in Game Development
Its like "back. got food" but he never brings any for me
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
- Falco Girgis
- Elysian Shadows Team
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Re: Adventures in Game Development
I was working on my own... secret stuff.
I got a lot done last night too.
I got a lot done last night too.
-
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Re: Adventures in Game Development
Yeah... All of his shirts are now stored in order of political incorrectess.GyroVorbis wrote:I was working on my own... secret stuff.
I got a lot done last night too.
¡SÃ! ¡He dejado en libertad los prisioneros y ahora vengo por ti!
~El Pollo Diablo
~El Pollo Diablo
Re: Adventures in Game Development
For those of you who didn't hear, we're re releasing video(s) at midnight tonight. (our hillbilly time)
Last edited by Arce on Sun Feb 01, 2009 1:26 pm, edited 1 time in total.
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
- M_D_K
- Chaos Rift Demigod
- Posts: 1087
- Joined: Tue Oct 28, 2008 10:33 am
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Re: Adventures in Game Development
fix'dArce wrote:For those of you who didn't hear, we're re releasing video(s) at midnight tonight. (out hillbilly time)
Gyro Sheen wrote:you pour their inventory onto my life
IRC wrote: <sparda> The routine had a stack overflow, sorry.
<sparda> Apparently the stack was full of shit.
- Trask
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Re: Adventures in Game Development
Schweet... I rewatched the series in the past couple of days, I'm ready for new. :D
Dear god, they actually ported ES to a piece of celery!MarauderIIC wrote:You know those people that are like "CHECK IT OUT I just made Linux run on this piece of celery [or other random object]!!"? Yeah, that's Falco, but with ES.
Martin Golding wrote: "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live."
Re: Adventures in Game Development
Falco jumped off his roof! he wants his money