Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.
You know... it looks like you would save about 10 minutes on each level if you added a capability to your editor that would copy and stack objects automatically like the spikes around the edge of the level
Ryan Pridgeon C, C++, C#, Java, ActionScript 3, HaXe, PHP, VB.Net, Pascal Music | Blog
You know... it looks like you would save about 10 minutes on each level if you added a capability to your editor that would copy and stack objects automatically like the spikes around the edge of the level
eatcomics wrote:Ryan I thought the same thing, but figured he'd think of it himself eventually :P
Thanks! and ye great idea I thought of doing this too, but I was coding in the basic stuff first
Ye you heard correctly. I just managed to build/run GroundUpEngine on Linux On a side note, these major developments are all for now because i'm going on holiday for 30+ days next week BUT I have some major plans for the Engine. GroundUpEngine "spec sheet" has been updated! If you look at the PDF below you will see what my Engine can do and what I intend to learn/implement when I come back.
Here's the DL for the game "Spiked" I've been working on, unfinished I posted what I have so far :/
Enter - To continue
WASD/QE - Move
DL Link - http://GroundUpEngine.webs.com/gamesapps.htm