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Re: What projects are you currently working on?

Posted: Tue Jun 01, 2010 4:47 pm
by WSPSNIPER
GyroVorbis wrote:
WSPSNIPER wrote:im working on a few, ive been working on a small scripting language for a while and i am creating a custom gui lib in sfml. this was started because i was making a 3d engine in c++ sfml/opengl and wanted some resources. I have already made a 3d model format and an exporter for it in blender.

i have some crappy vids on youtube at WSP_SNIPER2 link to my latest vid

http://www.youtube.com/watch?v=47mei_wtUNM

that is of my gui but check out some of my other vids of my previous work as well, Thanks
Favorited and subscribed.

I always try to pay close attention to the actual code on videos like this, and from an object-oriented standpoint, I can definitely tell that you are doing a damn fine job of writing this.
Thanks, it means a lot to me cause you are to one who got me started in programming with your beginning game dev videos and the adventure videos were great to watch and kept me motivated.

Re: What projects are you currently working on?

Posted: Tue Jun 01, 2010 5:09 pm
by tinni5
Currently im working on a completely shader driven framework using c++ and Direct3D 9.0c/10. Previously my framework relied upon the fixed function pipeline for everything and i was limited in a lot of ways. It does provide a nice animation tool so i can make use of engine driven animations or cutscenes. With the exception of simple 2D clone games the fixed function pipeline was fine but now ive dipped my toe into the 3D pool its become harder in terms of the number of lights im restricted to (previously 8). I'd like to implement a deferred rendering system. Although, ive yet to migrate the Direct3D 9 renderer over to the shader approach im still working on the Direct3D 10 implementation. I have a sort of dual setup of the Direct3D 9 renderer using the fixed function path and the Direct3D 10 opting for the shader driven road. However, all the latter can do is handle transformations and textures using shaders. Its early days lol

Re: What projects are you currently working on?

Posted: Wed Jun 02, 2010 2:13 am
by GroundUpEngine
Sounds cool! I think the shader approach gives alot more freedom ;)

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 5:55 am
by Milch
Just got UDP broadcasting to work.
After like 4 tries when I finally reallized that sending lots of broadcasts in a second crashes my WLAN router D:
At least I know now how to take revenge as soon as somebody bitches at me :twisted:

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 8:20 am
by RyanPridgeon
Making my Flash game.:)

Implementing a battle sequencer now, to spawn enemies and suchlike in an orderly fashion for each level. At the moment I'm just randomly spawning a clusterfuck of enemies when the level begins (for testing).

Image

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 9:11 am
by Ginto8
RyanPridgeon wrote:Making my Flash game.:)

Implementing a battle sequencer now, to spawn enemies and suchlike in an orderly fashion for each level. At the moment I'm just randomly spawning a clusterfuck of enemies when the level begins (for testing).

[image]
that looks really cool! Do you have a demo people can try?

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 1:27 pm
by ismetteren
I have just begun some network programming in java. Im planning on making a simple Command line game, but right now i only have a simple Echo-server (wich only allows one client) and -client.

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 2:14 pm
by TheBuzzSaw
Say hello to our dev team. :)

http://www.youtube.com/user/cyborusDev

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 2:47 pm
by jasongosen
I just started going to school for Java. Next year I'm starting C++. 3D game development looks pretty complicated :shock2:, you guys are doing a good job.

Re: What projects are you currently working on?

Posted: Sun Jun 06, 2010 3:36 pm
by GroundUpEngine
TheBuzzSaw wrote:Say hello to our dev team. :)

http://www.youtube.com/user/cyborusDev
Awesome team, Cyborus looks straight up sick! Subscribed!

Re: What projects are you currently working on?

Posted: Wed Jun 09, 2010 10:52 pm
by TheBuzzSaw
GroundUpEngine wrote:
TheBuzzSaw wrote:Say hello to our dev team. :)

http://www.youtube.com/user/cyborusDev
Awesome team, Cyborus looks straight up sick! Subscribed!
We posted moar updates. :D

Re: What projects are you currently working on?

Posted: Thu Jun 10, 2010 1:06 pm
by eatcomics
Awesome I'll have to check that out

Re: What projects are you currently working on?

Posted: Sun Jun 20, 2010 4:57 pm
by MrDeathNote
I've just posted a tutorial series about creating your own basic map editor. I made a new thread for it and i thought i'd link it here ;)

http://elysianshadows.com/phpBB3/viewto ... 860#p60860

Re: What projects are you currently working on?

Posted: Wed Jul 21, 2010 10:27 am
by ZOMBIE!!!
Well, pretty soon I'm starting on a simple "Guess the Number" game with SDL. I'm just trying to get used to the syntax. While it's a simple game, I'm loading it with features like: earning medals, unlocking levels (by earning medals), saving the game, highscore list, and anything else I can think of. At the moment I am waiting for my friend to kind of catch up to where I am as far as knowledge of SDL syntax goes. Once we have anything to show off, I'll post screen shots. :D

Re: What projects are you currently working on?

Posted: Wed Jul 21, 2010 10:43 am
by XianForce
ZOMBIE!!! wrote:Well, pretty soon I'm starting on a simple "Guess the Number" game with SDL. I'm just trying to get used to the syntax. While it's a simple game, I'm loading it with features like: earning medals, unlocking levels (by earning medals), saving the game, highscore list, and anything else I can think of. At the moment I am waiting for my friend to kind of catch up to where I am as far as knowledge of SDL syntax goes. Once we have anything to show off, I'll post screen shots. :D
Nice =D. Is this going to be your first project?