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Re: Adventures in Game Development
Posted: Mon Apr 06, 2009 12:46 am
by eatcomics
GyroVorbis wrote:Art is the biggest factor. You're bitching to the wrong side of the team.
Yeah but the artists hide in the private development forums... CHARGE!!!!!!!!!!!!!!! The internet can't hold us all back!!!!!!!!!!
Re: Adventures in Game Development
Posted: Tue Apr 07, 2009 2:36 pm
by dandymcgee
I think you may have made a mention to the open art position in your video(s), but perhaps an all-out video for just that purpose? I know there are loads of people just WAITING for anything new from you, and it would get a nice number of views rather quickly. Maybe you'll get lucky and make a new friend who can also draw.
Re: Adventures in Game Development
Posted: Wed Apr 08, 2009 2:15 am
by MarauderIIC
And since we're waiting for art to do ch16 anyway.... ...
Re: Adventures in Game Development
Posted: Mon Apr 13, 2009 4:14 pm
by OrinCreed
C'mon art monkeys! Start banging those rocks and sticks together and make some beautiful art. We need some Ep 16 in here.
Re: Adventures in Game Development
Posted: Mon Apr 13, 2009 8:51 pm
by Arce
Still no art.
And another applicant went idle.
Luckily a new one looks promising thus far.
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 2:28 pm
by dandymcgee
Arce wrote:Still no art.
And another applicant went idle.
Luckily a new one looks promising thus far.
If they're not really interested then why the hell do they apply in the first place? Surely they understand you guys aren't joking around and need someone with some serious commitment? If I thought I had the ability I'd have applied a long time ago, but unfortunately I don't.
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 3:19 pm
by MarauderIIC
dandymcgee wrote:Arce wrote:Still no art.
And another applicant went idle.
Luckily a new one looks promising thus far.
Surely they understand you guys aren't joking around and need someone with some serious commitment?
Obviously not.
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 6:38 pm
by OrinCreed
MarauderIIC wrote:Obviously not.
That's the biggest problem I've seen with recruiting help from the net. Most who respond are "OH YAYZ IMA WORK ONA VIDEO GAM!" flash in the pans who don't pull through when they realize it's work and requires a commitment. I've had my share of projects crash and burn because of people bailing on me. If I had the gray matter to learn coding I'd do a one man show, but sadly I am only a poly monkey. Maybe I'm being to harsh but that's how it seems a lot of the time.
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 7:31 pm
by MarauderIIC
You can't do spriting, can you? :)
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 7:50 pm
by Trask
Have you guys advertised outside of the community, such as popular Dreamcast dev communities maybe? Something that would generate the same type of interest in your project?
We can't help it if we're talentless D:
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 9:03 pm
by Arce
dandymcgee wrote:Arce wrote:Still no art.
And another applicant went idle.
Luckily a new one looks promising thus far.
If they're not really interested then why the hell do they apply in the first place? Surely they understand you guys aren't joking around and need someone with some serious commitment? If I thought I had the ability I'd have applied a long time ago, but unfortunately I don't.
Well, we're very tough on applicants, I confess. We're looking for a style that matches US and somebody we're willing to share all of our hard work with. Most everybody who've applied are highly talented and some could even make it in the real industry...But it doesn't help us at all if it's the wrong art style or doesn't fit our engine. ;p
Re: Adventures in Game Development
Posted: Tue Apr 14, 2009 9:32 pm
by OrinCreed
MarauderIIC wrote:You can't do spriting, can you?
I used to do a lot of sprite work a few years back. I'm decent at it but I'd imagine that I've become damn rusty. Lately my sprite work has only consisted of Sprite editing for an animation I had to shelf when my last computer bit the dust. Thankfully I can pick it up again see if I remember where I left off.
Re: Adventures in Game Development
Posted: Wed Apr 15, 2009 5:12 pm
by eatcomics
Well can I see some examples of what you are looking for? I used to be pretty good at art, but I have to be drawing all the time, and I never really spend much time or effort on sprites and such... So maybe with a little example of what you're looking for I could be motivated to help out (rather know wether I have the talent to help)
Re: Adventures in Game Development
Posted: Thu Apr 16, 2009 2:59 pm
by MarauderIIC
It's hard -- for me -- to say what exactly we're looking for, besides pixel art sprites. Something that fits with Jools' existing art style. Sort of darkish, not very cartoony. If you're interested, see the global announcement post thingy.
Re: Adventures in Game Development
Posted: Fri Apr 17, 2009 8:44 pm
by eatcomics
is someone going to accept me into said group???