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Re: What projects are you currently working on?
Posted: Sun Jul 25, 2010 1:39 am
by ZOMBIE!!!
Nice =D. Is this going to be your first project?
Not quite. I have done a couple of little games using Dark GDK. This is my first actual game in SDL though. That's why it's just a simple game.
Re: What projects are you currently working on?
Posted: Sun Jul 25, 2010 1:25 pm
by GroundUpEngine
lil' side project: scriptable particle system
- Get some Lua implementation done
- Didn't like my old particle system, so this will replace it
Re: What projects are you currently working on?
Posted: Wed Aug 18, 2010 12:55 pm
by MrDeathNote
Just posted a new topic about a networked air hockey game:
http://elysianshadows.com/phpBB3/viewto ... =13&t=5286
Re: What projects are you currently working on?
Posted: Thu Aug 19, 2010 3:09 pm
by mattheweston
Started a Pong Clone as my first entry into SDL today. I also started chronicaling my exploits in a blog
http://mattheweston.wordpress.com
Re: What projects are you currently working on?
Posted: Thu Aug 19, 2010 7:11 pm
by Trimmy
I feel like I'm working on a million projects.
Project Space Tycoon
- Text-based game-play prototype
- The 3D planet renderer
- Design
New FirstGameEngine
- Rewriting it from scratch
- Now using SFML
Weekend OpenGL Projects
Learning
- Shaders
- SFML
- Everything
Re: What projects are you currently working on?
Posted: Thu Aug 19, 2010 7:38 pm
by dandymcgee
Trimmy wrote:
Weekend OpenGL Projects
Learning
- Everything
Looking forward to Monday's update.
Re: What projects are you currently working on?
Posted: Fri Aug 20, 2010 8:23 am
by GroundUpEngine
dandymcgee wrote:Trimmy wrote:
Weekend OpenGL Projects
Learning
- Everything
Looking forward to Monday's update.
Same here bud
Trimmy wrote:
- Now using SFML
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 3:17 am
by xAustechx
I've been working on a rhythm game called Beat Tapper. It uses Step Mania's file format, this means that just about any song playable on Step Mania will be playable on Beat Tapper. (I've tested it and all tests worked
).
It currently consists of two game modes, DDR (dance dance revolution) and Taiko (Rhythm game popular in Japan).
If you'd like some game play here's my channel:
http://www.youtube.com/user/xAustechx
And if you'd like to see for your self you can get it here but note that it's alpha:
http://xaustechx.comule.com/BeatTapper.htm
To be honest I'm sort of losing interest of the project at the moment. I don't know why.
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 8:18 am
by GroundUpEngine
Welcome xAustechx
Dont give up on Beat Tapper, it's a cool project!
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 4:05 pm
by dandymcgee
I can't get it to run.. there's a shit ton of dll and .NET framework errors. Is it compiled as release or debug?
xAustechx wrote:To be honest I'm sort of losing interest of the project at the moment. I don't know why.
Take a break if you need you, watch some AiGD.
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 5:24 pm
by BlitzCoder
Still learning c++, also teaching myself php/mysql for possible use in a web game.
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 7:14 pm
by epicasian
I'm diving headfirst into 2D OpenGL. :D
Hope it's not too confusing
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 7:49 pm
by Ginto8
I'm writing my own PNG decoder/encoder based on the ISO/IEC 15948:200 specification for it. Surprisingly, it looks like the only
really difficult part will be conversion between different pixel formats
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 9:35 pm
by eatcomics
I'm being unproductive... got my license and starcraft 2 in the same weekend... between the two I don't have time for all that pesky code xD
Re: What projects are you currently working on?
Posted: Sun Aug 22, 2010 9:50 pm
by dandymcgee
I'm having fun with some low-level shit. Jumped my spare power supply so I can use it as a 12v source for this small DC motor I found in the garage the other day. Last year, my roommate (EE major) and I were talking about making our dorm room shade open and close automatically. This year I plan to actually do it. I'll likely only need ~3v though, with this motor's torque I could easily rip the shade right out of the window running it at full speed.
Was trying to figure out how to toggle USB port power (+5v) so that I could control it with my computer, but apparently that's not a feature of USB lol. Might try parallel or serial when I get back to school and can use my desktop again.