Building level editors

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MadPumpkin
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Re: Building level editors

Post by MadPumpkin »

Arce wrote:
eatcomics wrote:
GyroVorbis wrote:That was so that we could edit it by hand if we noticed that the level editor had fucked something up.
I think that was a bash to your face arce :lol:
Naw, that was before I did the editor for him. He wrote his own in SDL.
do i read pride in that tone of text Arce?
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dandymcgee
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Re: Building level editors

Post by dandymcgee »

I have a map editor called Null, but it was written by some guy named.. SuperSonic?? :lol:

C'mon Falco, it wasn't THAT bad.
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RyanPridgeon
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Re: Building level editors

Post by RyanPridgeon »

dandymcgee wrote:I have a map editor called Null, but it was written by some guy named.. SuperSonic?? :lol:

C'mon Falco, it wasn't THAT bad.
Wait... what? Can someone please explain? S:

The time has come for me to start writing my own level editor... *gulps*...

Levels are getting too big now to use notepad :/
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eatcomics
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Re: Building level editors

Post by eatcomics »

RyanPridgeon wrote:
dandymcgee wrote:I have a map editor called Null, but it was written by some guy named.. SuperSonic?? :lol:

C'mon Falco, it wasn't THAT bad.
Wait... what? Can someone please explain? S:

The time has come for me to start writing my own level editor... *gulps*...

Levels are getting too big now to use notepad :/
I like your avatar :lol:
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