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Re: I dream in retro. FINISHED
Posted: Sun May 24, 2009 3:12 pm
by OrinCreed
bulls.bears2011 wrote:That was awesome dude. I especially loved the Super Mario Bros 2 ending, nice.
Thanks. I wasn't sure anyone would like the credits, they are a little slow.
Re: I dream in retro. FINISHED
Posted: Sun May 24, 2009 4:47 pm
by dandymcgee
That was superb! Seriously, excellent work I loved it.
Re: I dream in retro. FINISHED
Posted: Sun May 24, 2009 5:12 pm
by Lucas
That was really interesting to watch, very nice attention to detail, I especially liked the underwater part.
The hadouken at the end also made me smile
Re: I dream in retro. FINISHED
Posted: Sun May 24, 2009 6:57 pm
by JS Lemming
I want to play it.
Re: I dream in retro. FINISHED
Posted: Sun May 24, 2009 9:14 pm
by Innerscope
I want to play it.
I second that. Especially the take on bomber-pacman...awesome.
Re: I dream in retro. FINISHED
Posted: Mon May 25, 2009 12:31 pm
by OrinCreed
dandymcgee wrote:That was superb! Seriously, excellent work I loved it.
Thanks much everyone. Glad you all like it so far. Makes it worth all the time I put into it.
Lucas wrote:That was really interesting to watch, very nice attention to detail, I especially liked the underwater part.
The hadouken at the end also made me smile
The underwater scene was tricky. It was one of the easiest to animate, but making all the subtle details like the air bubbles and the nanny blooper assets was a pain.
Innerscope wrote:I want to play it.
I second that. Especially the take on bomber-pacman...awesome.
Me too. I'd love to see how people would react to playing a game like this. How they would handle each power up and situation.
Re: I dream in retro. FINISHED
Posted: Tue May 26, 2009 3:04 pm
by dandymcgee
OrinCreed wrote:Me too. I'd love to see how people would react to playing a game like this. How they would handle each power up and situation.
Great, so development is underway?
Re: I dream in retro. FINISHED
Posted: Wed May 27, 2009 7:14 am
by OrinCreed
dandymcgee wrote:OrinCreed wrote:Me too. I'd love to see how people would react to playing a game like this. How they would handle each power up and situation.
Great, so development is underway?
I'd like to say yes, unfortuneately I don't see that happening any time soon. I just don't have the coding or action scripting skills that would be needed to make this into a game. I'm just an art monkey who had a little time on his hands. If enough people like it and I have more free time I might make another animation though.
I do have some coder friends but we have recently decided to put our efforts towards a simple beat em up similar to double dragon or battle toads.....or battle toads and double dragon . So deviating to this isn't really an option at the moment.
Re: I dream in retro. FINISHED
Posted: Wed May 27, 2009 11:41 am
by Innerscope
If you send me the sprites, I'll make it
(the pac-man one that is...)
I need more distractions to help discourage me from finishing my current projects.
Re: I dream in retro. FINISHED
Posted: Thu May 28, 2009 9:11 am
by Kros
Exceeded expectations. Fantastic job.
Re: I dream in retro. FINISHED
Posted: Thu May 28, 2009 9:01 pm
by OrinCreed
Innerscope wrote:If you send me the sprites, I'll make it
(the pac-man one that is...)
I need more distractions to help discourage me from finishing my current projects.
If I were to do that it would that would take some time. Because the assets were made for animation purposes (and didn't have restrictions on sprite size) they are not in any kind of sprite sheet. Imagine just having a bunch of cut out drawings sprawled out on a table in front of you lol.
Re: I dream in retro. FINISHED
Posted: Thu May 28, 2009 9:03 pm
by OrinCreed
Kros wrote:Exceeded expectations. Fantastic job.
Thanks Glad to hear it. I was seriously worried that it wouldn't be well received because it's not like the endless pile of Dragonball Z like sprite animations out there.
Re: I dream in retro. FINISHED
Posted: Fri May 29, 2009 1:51 am
by Innerscope
If I were to do that it would that would take some time. Because the assets were made for animation purposes (and didn't have restrictions on sprite size) they are not in any kind of sprite sheet. Imagine just having a bunch of cut out drawings sprawled out on a table in front of you lol.
If you sent me the images, I could do the formatting stuff.
I can't really promise that I would actually finish the game though...
I suffer from complexity trap, featuritis, scope creep, etc.
Re: I dream in retro. FINISHED
Posted: Mon Jun 01, 2009 2:22 pm
by MadPumpkin
fantasitic! i loved it! haha 9/10 and i say this because there is ALWAYS room for improvement... it would be 10/10 if the credits were faster though haha
hey!! hello everyone!! hello??!! if i recall correctly i did say something about making this into a game
if i do it will be a flash game because im a lazy oaf and flash is the easiest and i have the most practice with it haha
Re: I dream in retro. FINISHED
Posted: Sat Jun 06, 2009 2:18 pm
by eatcomics
It was freaking awesome, keep it up I expect 3 more with the same flare.... GET TO WORK NOW!!! WHAT NO SLEEPING!!!!!!!!! I SAID WORK!!!!!!!!!!11