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Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Thu Feb 10, 2011 5:07 pm
by TheBuzzSaw
I stopped using /* comments */ .

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Mon Feb 14, 2011 7:33 pm
by eatcomics
TheBuzzSaw wrote:I stopped using /* comments */ .
Try writing a program on one line without /* comments */ :lol: I kid

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Wed Feb 16, 2011 5:34 pm
by K-Bal
I'm pretty interested in how this will develop ;) Sorry for being abstinent to these forums.

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Wed Feb 16, 2011 5:48 pm
by cypher1554R
eatcomics wrote:
TheBuzzSaw wrote:I stopped using /* comments */ .
Try writing a program on one line without /* comments */ :lol: I kid
That would be pretty hardcore even without no-comment policy.

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Thu Feb 17, 2011 12:03 pm
by dandymcgee
cypher1554R wrote:
eatcomics wrote:
TheBuzzSaw wrote:I stopped using /* comments */ .
Try writing a program on one line without /* comments */ :lol: I kid
That would be pretty hardcore even without no-comment policy.
Why would anyone bother commenting a one-line program? The only reason to comment is to help readability / maintainability, and if you were worried about either of those things you wouldn't have made it one line to begin with. ;)

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Thu Feb 17, 2011 5:24 pm
by GroundUpEngine
dandymcgee wrote:
cypher1554R wrote:
eatcomics wrote:
TheBuzzSaw wrote:I stopped using /* comments */ .
Try writing a program on one line without /* comments */ :lol: I kid
That would be pretty hardcore even without no-comment policy.
Why would anyone bother commenting a one-line program? The only reason to comment is to help readability / maintainability, and if you were worried about either of those things you wouldn't have made it one line to begin with. ;)
True.
Dont forget /** comments */ :lol:

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Thu Feb 17, 2011 10:28 pm
by eatcomics
It was a joke, the whole point was that you wouldn't need comments for that.... Jeez... where are my sarcasm tags, I swear I put them in there somewhere?

Re: Falco's (Lame-Ass) OpenGL Projects

Posted: Sun Feb 20, 2011 12:56 am
by Khearts
I can't consider this lame. I'll be using your assignments to actually learn some OpenGL.


Is it me, or is the icon's color supposed to be kinda..."scratchy" ?