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Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 07, 2009 10:57 am
by Sliver

Code: Select all

cout << "Hello World" << endl;
I've just joined your forum, looks very good :)

I've only been learning C++ for about 4 / 5 months, mainly programming text based RPGs and mods for games like Orbiter and FSX. I'm currently learning (or trying to learn <_<) SDL and OpenGL. Can anyone point me to any good books on these? :)

Nice to meet all of you :D

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 07, 2009 11:14 am
by programmerinprogress
Hey ;)


I'm like a broken record, but I'll say it anyway! The SDL DocWiki is an invaluable source of information: http://www.libsdl.org/cgi/docwiki.cgi

Now as you may know, like many societies, we have a sort of 'initiation', this requires us to carry out the following initiation procedures.

-Crossing the desert
-The unblinking eye
-The paddling of the swollen ass... with paddles.

Check the official forum rules if you don't believe me *hopes Silver doesn't bother checking the official forum rules :lol: *

Seriously though, welcome to the forums, can't wait to see your future contributions ;)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 08, 2009 7:45 pm
by MarauderIIC
Ahoy, Protimus.
Y halo thar, Marty.
I always feel like somebody's watching me, oh wait it's Netwatcher, hello.
Ag, it's Silver!

In short, welcome to you all :)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 08, 2009 9:03 pm
by hurstshifter
Hey Ladies & Gents,

Long time lurker, first time poster. Been following the AIGD videos on youtube for about a year now. I'm a beginner C++ programmer, but hell, we all were at one time right? Just recently started applying my C++ knowledge into ridiculously simple SDL graphics and I hope to learn a thing or two from this board. I'm also a user over at gamedev.net under the same name. Some of my main other interests include collecting and playing SNES games, motorcycle riding, StumbleUpon, and days off from work. Happy coding folks.

Image

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 08, 2009 10:00 pm
by AerisAndMe
Haha, rupee-scooping. Welcome to the refreshment of officialization after a year of lurkage. SNES ftw!

Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jun 09, 2009 7:53 pm
by MarauderIIC
hurstshifter wrote:Hey Ladies & Gents,

Long time lurker, first time poster.
Did I kill your lurker account when I wiped a bunch of accounts?
Welcome :)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Thu Jun 11, 2009 6:40 am
by Falco Girgis
Welcome aboard!

Re: Official "Hello, World! (I'm new!)" thread

Posted: Thu Jun 11, 2009 12:17 pm
by MarauderIIC
GyroVorbis wrote:Welcome aboard!
Now see, why didn't you say that when I was using "ahoy"?

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sat Jun 13, 2009 12:13 pm
by CowboyX86
Hi Folks,

I have been following the AIGD videos on youtube for about a year now, and it's amazing experience.

I work with programming (developing comercial software), but I always thinks about make my own games. And after saw all AIGD videos, I create a group with 7 members (1 - Roteirist, 1 - Designer, 1 - Script, 3 - Artists and 1 - Programmer ( me, of couse)). ;)

So, It's more one indie game group like yours.

I'm develop around 70% of the our map editor, and around 5% of the engine. The engine is so slow because we looking for a best platform to concentrate on it. (Maybe only PC, or PC and PSP or PC and Mobile phones).

And finally, I'm from Brazil. (So, if I wrote or write anything wrong, I'm sorry, because my native language is Portuguese ).

Well that's it!

Congratulation's to elysian shadows team.

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sat Jun 13, 2009 12:49 pm
by thejahooli
CowboyX86 wrote:Hi Folks,

I have been following the AIGD videos on youtube for about a year now, and it's amazing experience.

I work with programming (developing comercial software), but I always thinks about make my own games. And after saw all AIGD videos, I create a group with 7 members (1 - Roteirist, 1 - Designer, 1 - Script, 3 - Artists and 1 - Programmer ( me, of couse)). ;)

So, It's more one indie game group like yours.

I'm develop around 70% of the our map editor, and around 5% of the engine. The engine is so slow because we looking for a best platform to concentrate on it. (Maybe only PC, or PC and PSP or PC and Mobile phones).

And finally, I'm from Brazil. (So, if I wrote or write anything wrong, I'm sorry, because my native language is Portuguese ).

Well that's it!

Congratulation's to elysian shadows team.
Welcome to the forums.
Maybe post a bit about it on the Game Development forum so we can know a bit about your project.

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 14, 2009 7:05 am
by CowboyX86
Welcome to the forums.
Thanks! ;)
Maybe post a bit about it on the Game Development forum so we can know a bit about your project.
I'll do that in near future.

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 14, 2009 12:12 pm
by lotios611
'Ello everyone, this is my first post. I've been watching AIGD for a while. I really want to make something as good as Elysian Shadows someday. It'll take a while because I'm still learning C++.

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 14, 2009 12:16 pm
by programmerinprogress
lotios611 wrote:'Ello everyone, this is my first post. I've been watching AIGD for a while. I really want to make something as good as Elysian Shadows someday. It'll take a while because I'm still learning C++.
Lot's of people know C++ here, and many others are learning, so if you have any questions that haven't already been posted, then ask away in the respective forum.

welcome, I hope you enjoy browsing and posting on the forums ;)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 14, 2009 9:46 pm
by WitchesRave
Hey saw some of the youtube videos and ended up here.

I've been programming for about a year/ year and a half in Delphi and after watching the videos and being inspired to write a game i've decided to jump to the C++/C# ship.

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sat Jun 20, 2009 8:58 pm
by zapakitul
Hm... now what was I supposed to do? Agh yeah, check the ReadMe1St post. Done! Ok, Hi guys! My name is Zapakitul, and I'm an 18 year old game developer entuziast from Romania. I love coding, playing on my nintendo DS, getting my arse handed over by my Dog @ wrestling and sleeping! So... hi!