Mario: The Last Castle is Completed!!!

Anything related in any way to game development as a whole is welcome here. Tell us about your game, grace us with your project, show us your new YouTube video, etc.

Moderator: PC Supremacists

User avatar
Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Post by Falco Girgis »

JS Lemming wrote:
GyroVorbis wrote:I wrote up this huge long review explaining why JSLs game is the best in the site and proving that Sonic guy to be a moron.

The sub-par site asks for a username and password AFTER you review. So all that for nothing. . .
Dude, is that not the second time you've done that!! :lol:
Actually, it might of been. I keep forgetting :nono:
Selmuir
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 2
Joined: Fri Jul 25, 2008 8:25 pm

Post by Selmuir »

Sorry for bumping this topic back up but i want this game! :D
Do you guys still have it?
User avatar
JS Lemming
Game Developer
Game Developer
Posts: 2383
Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON

Post by JS Lemming »

It used to be on the old site I think... but that was quite a few servers ago. Other sites "borrowed" it so I guess it will always be floating around somewhere.

Oh hey, some site directly linked to thechaosrift.com so I guess it is still here. Download
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
Selmuir
Chaos Rift Newbie
Chaos Rift Newbie
Posts: 2
Joined: Fri Jul 25, 2008 8:25 pm

Post by Selmuir »

Cool thank's!
User avatar
eatcomics
ES Beta Backer
ES Beta Backer
Posts: 2528
Joined: Sat Mar 08, 2008 7:52 pm
Location: Illinois

Post by eatcomics »

JSL gave me this when I pm'ed him for the game ;)


I have two versions out. Mario: The Last Castle was the original game I made long ago.

Mario Bloodbath is the more recent (but still old) edit of the original with the only difference being the enhanced blood engine, automatic weapon, extra boss, and a couple new levels.

Each are enjoyable in there own way... or not, depending on your platforming skillz (some claim they are way too hard while others say they're perfect).

PS: If you play Bloodbath, take note that you can enter the door at the end of the first level... I apparently didn't make that obvious enough. The first boss is in the second level and is worth witnessing :P.
Image
User avatar
Falco Girgis
Elysian Shadows Team
Elysian Shadows Team
Posts: 10294
Joined: Thu May 20, 2004 2:04 pm
Current Project: Elysian Shadows
Favorite Gaming Platforms: Dreamcast, SNES, NES
Programming Language of Choice: C/++
Location: Studio Vorbis, AL
Contact:

Post by Falco Girgis »

TLC is still one of the finest moments in TCR history. One of the few ambitious projects that ever actually got "finished." It's also very much polished and enjoyable. I'm still proud of JSL.
User avatar
JS Lemming
Game Developer
Game Developer
Posts: 2383
Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON

Post by JS Lemming »

Thanks Gyro. That means a lot to me. :cheers:
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
User avatar
Arce
Jealous Self-Righteous Prick
Jealous Self-Righteous Prick
Posts: 2153
Joined: Mon Jul 10, 2006 9:29 pm

Post by Arce »

I will also agree. Everything down to the editor had an amount of polish that only the most ambitious could achieve.

I remember playing that game raw. Jumping Goombas, lol.

Oh, and lets not forget SuperBreakdown *cough*chaos*cough*.

JSL, I hope one day you find time for devving again. Now that I look back, it seems you picked up programming faster than any of us. I remember back when you guys were devising ways to handle slopes in NEStix Chaotix. (and no, I still didn't delete that topic. ;P)
<qpHalcy0n> decided to paint the office, now i'm high and my hands hurt
User avatar
JS Lemming
Game Developer
Game Developer
Posts: 2383
Joined: Fri May 21, 2004 4:09 pm
Location: C:\CON\CON

Post by JS Lemming »

Haha. Good times.
Small girl at the harbor wrote:Look Brandon, that crab's got ham!
User avatar
dandymcgee
ES Beta Backer
ES Beta Backer
Posts: 4709
Joined: Tue Apr 29, 2008 3:24 pm
Current Project: https://github.com/dbechrd/RicoTech
Favorite Gaming Platforms: NES, Sega Genesis, PS2, PC
Programming Language of Choice: C
Location: San Francisco
Contact:

Post by dandymcgee »

Holy shit.. that's the hardest game I have ever seen. The freakin mushrooms maul me to death in such a manner that I can't possibly win.. I can't shoot them when they're in the same space as me o.O And those darned evil cement blocks falling from the sky murder me as well. I couldn't get past the second crazy mushroom on the first level (on top of the shaft where you have to jump on alternating sides with green pipes to get up). It's still really fun though.. Everything loaded fine. :P

I guess I just suck at these kinda games.. (the one's where things go crazy and start attacking you outta nowhere) lol.
Falco Girgis wrote:It is imperative that I can broadcast my narcissistic commit strings to the Twitter! Tweet Tweet, bitches! :twisted:
Post Reply