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Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jun 08, 2010 9:19 pm
by Ginto8
Welcome! This is the perfect place to get that sort of info, though for some things you'll get RTFM's or GTFG's (just made this one up so that I can fit it with RTFM; it means Go To Fucking Google).

Re: Official "Hello, World! (I'm new!)" thread

Posted: Sun Jun 13, 2010 1:11 pm
by JGorard159
System.out.println("Hello, I'm Jonathan, and I like Java!");

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 14, 2010 5:33 pm
by Ginto8
JGorard159 wrote:System.out.println("Hello, I'm Jonathan, and I like Java!");

Code: Select all

package main
import fmt

func main() {
   fmt.Println("Hey there Jonathan, welcome to the forum! I must say that I prefer Go instead")
}

Re: Official "Hello, World! (I'm new!)" thread

Posted: Wed Jun 16, 2010 8:24 pm
by eatcomics
JGorard159 wrote:System.out.println("Hello, I'm Jonathan, and I like Java!");
I'm partial to Go, but I likes me some java :D

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 21, 2010 3:14 pm
by Falco Girgis
Ginto8 wrote:
JGorard159 wrote:System.out.println("Hello, I'm Jonathan, and I like Java!");

Code: Select all

package main
import fmt

func main() {
   fmt.Println("Hey there Jonathan, welcome to the forum! I must say that I prefer Go instead")
}

Code: Select all

#include <iostream>
#include "stdio.h"

int main() {
    std::cout << "Why hello thar, Jonathan and Ginto." << std::endl;
    printf("You had better watch your asses, because we only tolerate C and/or C++ on these boards.\n");
    printf("Any more of this Java/Go nonsense, and I'll have you both insta banned.\n");

    return 0;
}

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 21, 2010 3:42 pm
by aamesxdavid
GyroVorbis wrote:

Code: Select all

#include <iostream>
#include "stdio.h"

int main() {
    std::cout << "Why hello thar, Jonathan and Ginto." << std::endl;
    printf("You had better watch your asses, because we only tolerate C and/or C++ on these boards.\n");
    printf("Any more of this Java/Go nonsense, and I'll have you both insta banned.\n");

    return 0;
}

Code: Select all

using System;

public class CSharpFTW
{
   public static void Main(string[] args)
   {
      Console.WriteLine("To hell with your global functions!");
   }
}

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 21, 2010 4:23 pm
by XianForce
aamesxdavid wrote:
GyroVorbis wrote:

Code: Select all

#include <iostream>
#include "stdio.h"

int main() {
    std::cout << "Why hello thar, Jonathan and Ginto." << std::endl;
    printf("You had better watch your asses, because we only tolerate C and/or C++ on these boards.\n");
    printf("Any more of this Java/Go nonsense, and I'll have you both insta banned.\n");

    return 0;
}

Code: Select all

using System;

public class CSharpFTW
{
   public static void Main(string[] args)
   {
      Console.WriteLine("To hell with your global functions!");
   }
}

Code: Select all

010010010010000001110011011000010111100100100000
011100110110001101110010011001010111011100100000
011000010110110001101100001000000110111101100110
001000000111100101101111011101010010110000100000
011000100110100101101110011000010111001001111001
001000000110100101110011001000000111010001101000
011001010010000001110111011000010111100100100000
011101000110111100100000011001110110111100100001

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 21, 2010 4:33 pm
by xiphirx
XianForce wrote:
aamesxdavid wrote:
GyroVorbis wrote:

Code: Select all

#include <iostream>
#include "stdio.h"

int main() {
    std::cout << "Why hello thar, Jonathan and Ginto." << std::endl;
    printf("You had better watch your asses, because we only tolerate C and/or C++ on these boards.\n");
    printf("Any more of this Java/Go nonsense, and I'll have you both insta banned.\n");

    return 0;
}

Code: Select all

using System;

public class CSharpFTW
{
   public static void Main(string[] args)
   {
      Console.WriteLine("To hell with your global functions!");
   }
}

Code: Select all

010010010010000001110011011000010111100100100000
011100110110001101110010011001010111011100100000
011000010110110001101100001000000110111101100110
001000000111100101101111011101010010110000100000
011000100110100101101110011000010111001001111001
001000000110100101110011001000000111010001101000
011001010010000001110111011000010111100100100000
011101000110111100100000011001110110111100100001

Code: Select all

.Model small
.Stack 100h
.Data
message DB "ASM feels lonely",0AH,0DH,'$'
.Code
main Proc
     mov ax,@data
     mov ds,ax
     mov ah,2h
     mov ah,9h
     lea dx,message
     int 21h
     mov ah,04Ch
     int 21h
main ENDP
END

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jun 21, 2010 6:07 pm
by eatcomics

Code: Select all

Hi

Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jun 22, 2010 7:01 am
by LeonBlade
eatcomics wrote:

Code: Select all

Hi
My personal favorite programming language. :)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jun 22, 2010 2:07 pm
by eatcomics
I prefer mandarin, but I haven't gotten the syntax down very well :lol:

Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jun 22, 2010 5:09 pm
by dandymcgee
XianForce wrote:

Code: Select all

010010010010000001110011011000010111100100100000
011100110110001101110010011001010111011100100000
011000010110110001101100001000000110111101100110
001000000111100101101111011101010010110000100000
011000100110100101101110011000010111001001111001
001000000110100101110011001000000111010001101000
011001010010000001110111011000010111100100100000
011101000110111100100000011001110110111100100001
:lol:

I prefer asm over binary.

Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jun 22, 2010 5:57 pm
by Ginto8
GyroVorbis wrote:
Ginto8 wrote:
JGorard159 wrote:System.out.println("Hello, I'm Jonathan, and I like Java!");

Code: Select all

package main
import fmt

func main() {
   fmt.Println("Hey there Jonathan, welcome to the forum! I must say that I prefer Go instead")
}

Code: Select all

#include <iostream>
#include "stdio.h"

int main() {
    std::cout << "Why hello thar, Jonathan and Ginto." << std::endl;
    printf("You had better watch your asses, because we only tolerate C and/or C++ on these boards.\n");
    printf("Any more of this Java/Go nonsense, and I'll have you both insta banned.\n");

    return 0;
}
You may be interested to know that Go is very close to C in a lot of ways... it would appeal a lot more to you than java ;)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Mon Jul 05, 2010 4:20 am
by StridentNinja
Hello everyone', I'm new here. Am pretty good with C and C++, and am currently learning MASM in school(will be learning Java in September, don't hurt me :P). Anyway, right now I'm actually working on a Sonic the Hedgehog style physics engine in GML(Game Maker Language, using Game Maker obviously. It's scripting but close enough to C that I feel like I'm still practicing) which is going notably better than any of the shit I've seen on the internet outside of Sega's work itself(yet another Youtube video coming soon), and aside from that learning the SFML library to continue another person's Megaman 8 bit style game in C++(mainly went with this choice for portability). Yes, as you can tell I like old videogames. I haven't owned a console in about 10 years though. Anyway its hard to bother rl friends or find others who are interested in this stuff so hoping to have a good time working with you all :)

Re: Official "Hello, World! (I'm new!)" thread

Posted: Tue Jul 06, 2010 4:57 am
by MrDeathNote
StridentNinja wrote:Hello everyone', I'm new here. Am pretty good with C and C++, and am currently learning MASM in school(will be learning Java in September, don't hurt me :P). Anyway, right now I'm actually working on a Sonic the Hedgehog style physics engine in GML(Game Maker Language, using Game Maker obviously. It's scripting but close enough to C that I feel like I'm still practicing) which is going notably better than any of the shit I've seen on the internet outside of Sega's work itself(yet another Youtube video coming soon), and aside from that learning the SFML library to continue another person's Megaman 8 bit style game in C++(mainly went with this choice for portability). Yes, as you can tell I like old videogames. I haven't owned a console in about 10 years though. Anyway its hard to bother rl friends or find others who are interested in this stuff so hoping to have a good time working with you all :)
Welcome to the boards dude :)