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Re: JForce vs. GyroVorbis
Posted: Fri Oct 31, 2008 12:25 pm
by programmerinprogress
MarauderIIC wrote:Concept artists can be beneficial if your project is large enough...
while thats true, a 4:1 ratio of concept artists to programmers seems a little... excessive?
having a vision is fair enough, but not being able to implement it due to a lack of programmers ( also having one programmer doing everything could lead to complacancy in terms of writing efficient and understandable code) is a big mistake IMO
Re: JForce vs. GyroVorbis
Posted: Sat Nov 01, 2008 12:20 am
by ultimatedragoon69
i believe in the way of the programmer. You can create the game and have it cool as long as you have enough of these. Programmers natural habitat coerce with many object thus giving them the abilities to function in the real world. Jforce unfortunately has never experienced this subtle way of life, And the programmer they do have has been raised in an environment with people unlike him in every way. In turn this has created a powerfully disruptive bunch, but don't blame them it was the way they have learned to speak with others. *rambles a few more lines.*
lol sorry bout that its kinda late here and i wanted to talk a little nonsense about jforce. I do have to say though i wish the 1 programmer they do have would just drop that team now and just do the work himself. Having a team like that imo only bogs him down. These are only my opinions, and because i'm lazy can easily change. So ... have a nice day.
Re: jforce vs gyrovorbis
Posted: Sat Nov 01, 2008 10:56 am
by eatcomics
Am I the only one that thought falco getting punched was funny???
Re: jforce vs gyrovorbis
Posted: Sat Nov 01, 2008 11:17 am
by Falco Girgis
eatcomics wrote:Am I the only one that thought falco getting punched was funny???
YES... no, I lolled. But that was the only part.
Re: jforce vs gyrovorbis
Posted: Sat Nov 01, 2008 5:22 pm
by eatcomics
I commented and this is how they responded:
Me
I think people would be less hateful, if you stopped saying that your going to sell your game....
Them
Why? What's wrong with selling our game and trying to make this our career. We are passionate about game development so we want this to be our job.
Also, you are not allowed to release XNA games for free on Xbox, you have to sell them. So it's getting sold either way.
Decent response huh?
Re: jforce vs gyrovorbis
Posted: Sat Nov 01, 2008 5:57 pm
by Falco Girgis
I think that whether they are selling their game or not has absolutely nothing to do with them being complete arrogant assholes. It was a decent response, yeah. I disagree with your statement completely.
Re: jforce vs gyrovorbis
Posted: Sat Nov 01, 2008 6:12 pm
by Arce
eatcomics wrote:Am I the only one that thought falco getting punched was funny???
I thought it was pretty lame-ass.
The ONE funny part in the video had to be when they displayed the picture of Falco and Cole climbing the overpass....XD
Though, ironically, that just goes to show that they've got enough of a vested interest in us to create a fake facebook account and befriend Gyro.
Re: jforce vs gyrovorbis
Posted: Sat Nov 01, 2008 7:26 pm
by eatcomics
It is strange that the only entertaining part contained falco...
Re: jforce vs gyrovorbis
Posted: Sun Nov 02, 2008 12:29 am
by cronjob00
eatcomics wrote:I commented and this is how they responded:
Me
I think people would be less hateful, if you stopped saying that your going to sell your game....
Them
Why? What's wrong with selling our game and trying to make this our career. We are passionate about game development so we want this to be our job.
Also, you are not allowed to release XNA games for free on Xbox, you have to sell them. So it's getting sold either way.
Decent response huh?
Yeah I agree I have no problem with them selling there game. My only problem is that they are arrogant and I don't think they understand how hard it is to make an good indie game that will make enough money to make it worth selling.
Re: jforce vs gyrovorbis
Posted: Sun Nov 02, 2008 12:46 am
by eatcomics
yeah afterword I said something about that being another cause, then I said somethig about it being ok if your just kidding around, like you guys and marcel saying the other isn't doing anything, but people take it seriously so if your just being entertaining and not serious you should probably let people know. If there kidding there not doing a lot of good by chalenging Gyro...
Re: JForce vs. GyroVorbis
Posted: Sun Nov 02, 2008 7:10 pm
by Falco Girgis
I has responded.
Re: JForce vs. GyroVorbis
Posted: Sun Nov 02, 2008 7:34 pm
by MarauderIIC
Re: jforce vs gyrovorbis
Posted: Sun Nov 02, 2008 7:35 pm
by MarauderIIC
Merging topic should have done it sooner =) (to tell threads apart, "re: jforce" vs "re: JForce")
Re: JForce vs. GyroVorbis
Posted: Sun Nov 02, 2008 7:59 pm
by patio87
Screw them, I can't stand them. I was one of the first that was calling them out about how obnoxious they were and a complete rip off. The "business guy" even went ahead and wrote a massive article on his forum replying to me about how his team needed a business side, and how important he is. Give me a break. The guy has no skills in programming or art, you are useless.
Re: JForce vs. GyroVorbis
Posted: Sun Nov 02, 2008 8:04 pm
by Falco Girgis
He must have really hated you too, because his "fake" forum account that he used to provoke people was named "patio."