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Re: New Gyromite

Posted: Thu Apr 16, 2009 11:25 pm
by Falco Girgis
^
I completely concur with that idea. You're going to make it every bit and more badass than the original was.

Re: New Gyromite

Posted: Fri Apr 17, 2009 7:52 am
by cypher1554R
Thumbs up for this project. 8-)

Re: New Gyromite

Posted: Mon May 11, 2009 9:53 pm
by OrinCreed
Still lurking and eagerly awaiting new info. :)

Re: New Gyromite

Posted: Tue May 12, 2009 7:19 am
by MadPumpkin
OrinCreed wrote:Still lurking and eagerly awaiting new info. :)
thanks man i was waiting for someone to bump it lol

Re: New Gyromite

Posted: Tue May 12, 2009 11:55 am
by Falco Girgis
Take your time, JS Lemming. Thanks to MDK being a lazy ass, I won't be able to give you the recognition that you deserve with our fancy news system if you update yet. ;)

Re: New Gyromite

Posted: Wed May 13, 2009 12:44 am
by JS Lemming
Now I can mask my laziness with MDK's laziness. :)

Re: New Gyromite

Posted: Wed May 13, 2009 12:13 pm
by MarauderIIC
Or maybe you could write something up so that we can start a queue so we can be like, "M_D_K!! PEOPLE ARE READY TO USE THIS WHERE IS IT"

Re: New Gyromite

Posted: Wed May 13, 2009 11:19 pm
by JS Lemming
M_D_K, finish it or I'll blow up the forums!
dynamite.gif
dynamite.gif (21.01 KiB) Viewed 2792 times

Re: New Gyromite

Posted: Thu May 14, 2009 2:18 am
by M_D_K
I don't negotiate with E-Terrorists :lol:

And just so everyone knows...
I'm working on it

I'm also starting to understand exactly what Falco deals with when he has over 1500 people bitch at him(it's not very pleasant)

Re: New Gyromite

Posted: Thu May 14, 2009 7:08 pm
by JS Lemming
Don't sweat it. I'm not really in a hurry to update.

EDIT: Actually, I have a new video uploaded but I have it set to private for now.

Re: New Gyromite

Posted: Mon May 18, 2009 12:55 pm
by Falco Girgis
JS Lemming wrote:Don't sweat it. I'm not really in a hurry to update.

EDIT: Actually, I have a new video uploaded but I have it set to private for now.
Well, everything is set for the unveiling. ;)

Re: New Gyromite

Posted: Mon May 18, 2009 1:28 pm
by JS Lemming
Done. I guess this thread will remain for people to bitch at me to get to work.

Re: New Gyromite

Posted: Mon May 18, 2009 1:32 pm
by Falco Girgis
Yeah. Project threads are for general discussion. News threads are for large updates/news.

Re: New Gyromite

Posted: Mon May 18, 2009 6:17 pm
by eatcomics
GyroVorbis wrote:Yeah. Project threads are for general discussion. News threads are for large updates/news.
And this thread is for us to tell JSL that he needs to get his ass moving!!!!!!

Re: New Gyromite

Posted: Mon May 18, 2009 9:00 pm
by JS Lemming
As I think I've mentioned before, I've been storing stage data as ascii in a .gyro file like:

Code: Select all

==............*.......|||.....v.v......................."....."....v."......."......
."*H.**.|.*||.|.*.....|||.....v.v........v...v...v......".vvv."....v."......."......
.===vvvv|B#||.|..Rhhh.|v......v.v........v...v...v......".vvv."....v."..............
."..Rvvv|v*|*.|*****..|v......B.R........R...B...R......"=BRB="....v.=========......
."...Rvv|v.|..|*****.|vv..hhhR...Bhhh........*.....................R="..."..........
."....Rv|vR=R=R=R==*.|vB....*..|..*......hhB...Bhh....|....*....|........Bhhhhhh....
.".....R|#v"v"v.v..*.|v...hhhB.|.Rhhh.......|.........|===RBR===|...................
."*.|*|||.v"v".....*.|B.|.....R|B...........|B........|.".vvv.".|........*..........
.===|...##..v........|.B|.....v|v...........|v........|.".vvv."=====.....Rhhhhh=====
."**.#...#...hhB...Bhh.v|.....v|v...|.****..|v........|."....."...."....."....."....
#######..##..##########v|.....v|v...|##############################"....."....."####
###########..##########v############################################.....".....#####
Unfortunately, I've found that this design will limit stage creation in some ways. Like not allowing for poles or dynamite where pipes are originally at rest among other things. This annoys me.

So I will most likely store stages in xml form (help gyrovorbis, I'm turning into that old bald man at the book store). I'm thinking TinyXML. Maybe have stuff like:

Code: Select all

<pipe x="3" y="1" type="vertical" length="4" color="blue" />
It's a lot less efficient but sometimes you just gotta be like that. We'll see.