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Re: Dreamcast Development
Posted: Thu Feb 25, 2010 11:33 am
by Falco Girgis
HOLY FUCKING SHIT, DUDE.
Okay, look. If make isn't working, something went seriously wrong during your install. When you were asked to install different packages, did you hit the + or whatever to install EVERYTHING? Go back, reinstall cygwin, and make goddamn sure that when asked which packages to install, you do them ALL.
Now listen. For changing directories and navigating you just need TWO COMMANDS.
ls - list everything in the directory
cd <name> change to a directory.
So if you're sitting in KOS, type "ls." Now look at the directories. If you want to go to one of them, type cd and JUST THE NAME OF THE DIRECTORY to get there. You don't need to use the entire path. Just play with these two, because you need some practice.
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 11:36 am
by MrDeathNote
GyroVorbis wrote:HOLY FUCKING SHIT, DUDE.
Okay, look. If make isn't working, something went seriously wrong during your install. When you were asked to install different packages, did you hit the + or whatever to install EVERYTHING? Go back, reinstall cygwin, and make goddamn sure that when asked which packages to install, you do them ALL.
Now listen. For changing directories and navigating you just need TWO COMMANDS.
ls - list everything in the directory
cd <name> change to a directory.
So if you're sitting in KOS, type "ls." Now look at the directories. If you want to go to one of them, type cd and JUST THE NAME OF THE DIRECTORY to get there. You don't need to use the entire path. Just play with these two, because you need some practice.
Yea i'm pertty sure he didn't add the automake package to the install, so it's a fair bet that he'd be missing a few other packages that he mite need aswell.
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 12:06 pm
by Lord Pingas
Guys, I think it worked!
I downloaded the packages I thought I already installed and it worked!
It created a hello.elf, hello.o, romdisk.img and romdisk.o!
Is that what is supposed to happen?
Thank all of you guys for all your help and I will be sure to update you guys as to when I got a working KOS program.
I'll also credit this thread for helping me out.
EDIT: Wait the whole elf file is 900kb... Is that normal for a very small program?
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 12:08 pm
by MrDeathNote
Lord Pingas wrote:Guys, I think it worked!
I downloaded the packages I thought I already installed and it worked!
It created a hello.elf, hello.o, romdisk.img and romdisk.o!
Is that what is supposed to happen?
Thank all of you guys for all your help and I will be sure to update you guys as to when I got a working KOS program.
I'll also credit this thread for helping me out.
Yea thats exactly what should happen congrats
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 12:10 pm
by Lord Pingas
The elf file is 900kb big, and the program is very small. Is that normal for such a small program?
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 12:13 pm
by Lord Pingas
MrDeathNote wrote:Lord Pingas wrote:Guys, I think it worked!
I downloaded the packages I thought I already installed and it worked!
It created a hello.elf, hello.o, romdisk.img and romdisk.o!
Is that what is supposed to happen?
Thank all of you guys for all your help and I will be sure to update you guys as to when I got a working KOS program.
I'll also credit this thread for helping me out.
Yea thats exactly what should happen congrats
Thanks!
Couldn't have done it without you guys!
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 12:19 pm
by Falco Girgis
Yep, you did it. Congratulations! Now either load the .elf in an emulator or send it to a Dreamcast.
Lord Pingas wrote:The elf file is 900kb big, and the program is very small. Is that normal for such a small program?
The program
isn't very small. There might only be a few lines of code, but you're statically linking against the
entire KallistiOS libraries along with other things such as libPNG, libVorbis, and anything else in your Makefile (like standard C++ libs). Damn straight it's going to be pretty big.
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 12:26 pm
by Lord Pingas
GyroVorbis wrote:Yep, you did it. Congratulations! Now either load the .elf in an emulator or send it to a Dreamcast.
Lord Pingas wrote:The elf file is 900kb big, and the program is very small. Is that normal for such a small program?
The program
isn't very small. There might only be a few lines of code, but you're statically linking against the
entire KallistiOS libraries along with other things such as libPNG, libVorbis, and anything else in your Makefile (like standard C++ libs). Damn straight it's going to be pretty big.
Thanks Falco!
Thanks to you I not only know how to dev for Dreamcast, but I also know a little more about the homebrew development and compiling programs manually.
I'm going to continue learning about the Dreamcast and I'll hopefully have a game worth showing off soon.
I've already made a Pickin' Sticks in SDL so my goal is to make a Pickin' Sticks for the Dreamcast.
Thanks again!
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 4:51 pm
by Lord Pingas
Ok, just one more question...
Where am I supposed to learn it?
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 5:52 pm
by LeonBlade
Lord Pingas wrote:Ok, just one more question...
Where am I supposed to learn it?
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 5:56 pm
by Falco Girgis
..............................Examples.
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 6:30 pm
by AerisAndMe
LOL!!
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 6:32 pm
by Falco Girgis
I think I'm going to upload that sketch to the albums on the website. That was fucking funny.
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 6:39 pm
by eatcomics
GyroVorbis wrote:I think I'm going to upload that sketch to the albums on the website. That was fucking funny.
tru dat
Re: Dreamcast Development
Posted: Thu Feb 25, 2010 7:01 pm
by GroundUpEngine
lmao!