sweet and I totally have a digital copy of that book :D
Re: My first game: A Zombie RPG
Posted: Mon Sep 06, 2010 10:23 pm
by EdBoon
oh yea and also there may have been a week or two where halo 3 mp was back taking all my freetime :/ need to get to 50 before reach
Re: My first game: A Zombie RPG
Posted: Mon Sep 06, 2010 10:56 pm
by epicasian
You still working on this, Ed?
I really love watching this project:D
Re: My first game: A Zombie RPG
Posted: Fri Oct 29, 2010 7:03 pm
by EdBoon
Yeah it has been a while now, and no I have not stopped my project, in fact i prob spend wayyy too much time on it. There is one thing though , I kind of changed direction a little bit. Art was one of my big issues, I didn't like asking people for art so I would benefit only. I needed a better way where I could do a lot of the art and at the same time not look like i did the art drunk with a mouse in ms paint. I changed to a top down view, obviously there is a lot less to do here because direction no longer matters, I just have to rotate the right way. Also some of the elements have changed and I have chosen to go less on the ammo-reserve horror game to more of an action shoot um up (i know, original right). Also I have a local friend that is helping me doing most the art and a bit of code. Also I moved away from allegro and mappy. I wanted to do my own map editor, and thanks to a lot of monster and that irish kid and his extremely helpful videos, i know have a working map system that I wrote (copied through his tutorial so not really) but I know all the ins and outs and can make changes accordingly, plus learning is always better. My plan was to have the game done by halloween but i dont think its going to happen. I keep adding bosses and enemies and weapons and .... i get too excited about implementing new things and seeing them in action.
Anyways I could explain changes forever, or show you. I put a couple videos up.... and still comments are appreciated as always
Sorry for the delay in posting but work has been crazy and it took a long time changing everything so it would be presentable.
Btw, you only need the dhAjsNBVqOo part in the youtube tag, otherwise it doesn't work..
Re: My first game: A Zombie RPG
Posted: Sat Oct 30, 2010 2:54 am
by EdBoon
dandymcgee wrote:
EdBoon wrote:
Sweet update man, this is cool.
Btw, you only need the dhAjsNBVqOo part in the youtube tag, otherwise it doesn't work..
appreciate it, spent 20 minutes trying to figure that one out!
also the enemies i put to 10x health just to show the effects, and no the exploding super chain gun wont be free
Re: My first game: A Zombie RPG
Posted: Fri Nov 05, 2010 3:07 pm
by EdBoon
Sometimes you have to take a break from coding so much and do something else, so i made a very early development trailer for fun and think i broke a couple copywrite laws in the process. Also we decided on the title. enjoy
FRIDAY!!
Re: My first game: A Zombie RPG
Posted: Sat Nov 06, 2010 8:12 am
by GroundUpEngine
EdBoon wrote:Sometimes you have to take a break from coding so much and do something else, so i made a very early development trailer for fun and think i broke a couple copywrite laws in the process. Also we decided on the title. enjoy
FRIDAY!!
Nice work bro! Liked and Faved
I really like the lightning and machine gun weapons, very awesome!!!
Re: My first game: A Zombie RPG
Posted: Sat Nov 06, 2010 3:29 pm
by dandymcgee
Dude that looks SICK.
Re: My first game: A Zombie RPG
Posted: Mon Nov 15, 2010 9:47 pm
by EdBoon
dandymcgee wrote:Dude that looks SICK.
much thanks
I made a quick update of the turrets the player will be able to buy, and limited to one, will be upgradeable to 2.
Also slowed down the enemies a bit so you have more chances to move through the gaps they create when in large groups.
and some other housecleaning stuff...
Re: My first game: A Zombie RPG
Posted: Tue Nov 16, 2010 7:06 am
by MrDeathNote
EdBoon wrote:
dandymcgee wrote:Dude that looks SICK.
much thanks
I made a quick update of the turrets the player will be able to buy, and limited to one, will be upgradeable to 2.
Also slowed down the enemies a bit so you have more chances to move through the gaps they create when in large groups.
and some other housecleaning stuff...
Nice job! Glad to see the tiles with no gaps between them lol.
Re: My first game: A Zombie RPG
Posted: Tue Nov 16, 2010 7:34 am
by EdBoon
MrDeathNote wrote:
EdBoon wrote:
dandymcgee wrote:Dude that looks SICK.
much thanks
I made a quick update of the turrets the player will be able to buy, and limited to one, will be upgradeable to 2.
Also slowed down the enemies a bit so you have more chances to move through the gaps they create when in large groups.
and some other housecleaning stuff...
Nice job! Glad to see the tiles with no gaps between them lol.
I know it looks so much better right, thanks again for your help I cant believe it was so simple, yet caused so much pain before solving.
Re: My first game: A Zombie RPG
Posted: Tue Nov 16, 2010 7:37 am
by k1net1k
keep up the good work man, enjoying watching these vids
Re: My first game: A Zombie RPG
Posted: Tue Nov 16, 2010 9:26 am
by dandymcgee
EdBoon wrote:
MrDeathNote wrote:
Nice job! Glad to see the tiles with no gaps between them lol.
I know it looks so much better right, thanks again for your help I cant believe it was so simple, yet caused so much pain before solving.