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Re: Official "Hello, World! (I'm new!)" thread
Posted: Wed May 11, 2011 5:00 pm
by SerenityDivide
Wow, nice meeting everyone. :D I'm really impressed / inspired after reading the posts of many talented programmers here!
I'm brand new to coding in C++ and am glad to have found this community!
I'm sure I'll have a ton of questions when I start getting into the more technical stuff.
I never knew how someone like me could unknowingly turn a simple Hello World program into a Self-Actualizing A.I. that was bent on beeping at me until I shut it down.... sheesh! Computer's these days... :P
Re: Official "Hello, World! (I'm new!)" thread
Posted: Thu May 12, 2011 3:14 pm
by janequorzar
Code: Select all
using System;
namespace helloworld
{
class Program
{
public static void Main(string[] args)
{
Console.WriteLine("Hello World!\n");
Console.WriteLine("Just thought I would say hi!\n");
Console.ReadKey(true);
}
}
}
Re: Official "Hello, World! (I'm new!)" thread
Posted: Fri May 13, 2011 7:08 am
by dandymcgee
Welcome SerenityDivide.
Code: Select all
#include <iostream>
int main(int argc, char* argv[])
{
std::cout << "Welcome janequorzar." << std::endl;
std::cin.get();
return 0;
}
Re: Official "Hello, World! (I'm new!)" thread
Posted: Fri May 13, 2011 7:30 am
by MrDeathNote
janequorzar wrote:Code: Select all
using System;
namespace helloworld
{
class Program
{
public static void Main(string[] args)
{
Console.WriteLine("Hello World!\n");
Console.WriteLine("Just thought I would say hi!\n");
Console.WriteLine("I'm a C# programer and OS Developer as well as a Musician and 3D modeler.\n");
Console.Write("I figure I would come say hi to the guys who are making a 3D game engine. Cheers from Orlando Florida.");
Console.ReadKey(true);
}
}
}
We have a new red mage
!!
Re: Official "Hello, World! (I'm new!)" thread
Posted: Fri May 13, 2011 8:29 am
by janequorzar
dandymcgee wrote:Welcome SerenityDivide.
Code: Select all
#include <iostream>
int main(int argc, char* argv[])
{
std::cout << "Welcome janequorzar." << std::endl;
std::cin.get();
return 0;
}
Code: Select all
#include <stdio.h>
main()
{
printf("Hello back in ANSI C,\n");
printf("Thanks for the quick response in CPP.\n");
printf("I am a ANSI C programmer from back in the DOS days.\n");
printf("I also went from learning CPP to now programing wonders in C#. lol\n");
return 0;
}
@ MrDeathNote Hey forgive my ignorance here, but what did you mean, "We have a new red mage" ? I am an old WOTC DnD fan and I used to play a Mage. But somehow I don't think that's what you meant.. lol
Re: Official "Hello, World! (I'm new!)" thread
Posted: Fri May 13, 2011 9:04 am
by MrDeathNote
janequorzar wrote:
@ MrDeathNote Hey forgive my ignorance here, but what did you mean, "We have a new red mage" ? I am an old WOTC DnD fan and I used to play a Mage. But somehow I don't think that's what you meant.. lol
From the Final fantasy wiki:
Red Mages typically cast both Black and White Magic and can also wield swords and equip armor that normal Black and White Mages cannot. They are, in essence, among the more versatile characters of the series.
programmer + musician + modeler = red mage
Re: Official "Hello, World! (I'm new!)" thread
Posted: Fri May 13, 2011 9:22 am
by janequorzar
Oh man.. I should have figured that one out.. too obvious.. lol
Re: Official "Hello, World! (I'm new!)" thread
Posted: Fri May 13, 2011 10:47 pm
by LeonBlade
janequorzar wrote:Console.WriteLine("I'm a C# programer and OS Developer as well as a Musician and 3D modeler.\n");
You develop OS?
Re: Official "Hello, World! (I'm new!)" thread
Posted: Sat May 14, 2011 8:00 am
by janequorzar
Yes, back in the day I made one. Now days I still mess with it. But not as much as I used too.
Re: Official "Hello, World! (I'm new!)" thread
Posted: Mon May 16, 2011 6:11 am
by LeonBlade
janequorzar wrote:LeonBlade wrote:janequorzar wrote:Console.WriteLine("I'm a C# programer and OS Developer as well as a Musician and 3D modeler.\n");
You develop OS?
Yes, back in 2000 I made the first LCARS Operating System. You can look my name up. I'm on Wiki. I used to give the Auctions for Paramount Pictures ( Star Trek ).
It was only a 16-Bit OS, but it worked. During that time period I was also working with a friend and we made the LCARS Operating System Shell for Windows as well ( LOSS ).
Now days I been doing other things, but I have been designing another OS Lately. Who knows when I'll get around to actually writing it.
Wow man, that sounds awesome, welcome to the forums! Please don't be afraid to let us know about your future projects.
Re: Official "Hello, World! (I'm new!)" thread
Posted: Mon May 16, 2011 6:18 am
by janequorzar
hey thanks..
Re: Official "Hello, World! (I'm new!)" thread
Posted: Wed Aug 10, 2011 2:09 pm
by TheIrishPhilosopher
Hi Folks
Ive been interested in Game developement for a while, dipping my toes into the deep (but refreshing) waters of c++ and XNA at times. I've lacked the commitment to pick a project and see my way through it. I found my way through the Adventures in Game Programming series (which I discovered on Sunday!), it's great to view Falco's passion for Game development and it's community. Ive also viewed the fantastic Moosader's videos on youtube and enjoyed her website as well.
So I decided to renew my commitment to the science and joy of Game development, and joined here. I hope to learn from you all, share some laughs and maybe..finally produce something.
Re: Official "Hello, World! (I'm new!)" thread
Posted: Wed Aug 10, 2011 2:28 pm
by Falco Girgis
You've come to the right place. Welcome to the promised land, brother.
Re: Official "Hello, World! (I'm new!)" thread
Posted: Wed Aug 10, 2011 2:43 pm
by TheIrishPhilosopher
Thanks Falco,
Ive started going through the basics of C++ again, getting to grips with the fundamentals, forgetting about Game development 'per say' and trying to get my head around Memory management, pointers etc, all the good stuff that newbie c# programmers like me shudder at. I saw your video series and recognised that its the inital hard work at understanding all of this (and more) that makes a difference at the later stages.
It the encouragement of seasoned developers that can make the difference for the newbie, thats why I appreciate the worth of this forum and its participants
So if anyone is reading this, lurking on the forum (like I did for the last day) and wonders if they have got what it takes to make their own game, learn a programming language and maybe have fun doing it... come on in, join in, read posts and learn, contribute and grow.
Re: Official "Hello, World! (I'm new!)" thread
Posted: Thu Aug 11, 2011 8:52 am
by dandymcgee
TheIrishPhilosopher wrote:
So if anyone is reading this, lurking on the forum (like I did for the last day) and wonders if they have got what it takes to make their own game, learn a programming language and maybe have fun doing it... come on in, join in, read posts and learn, contribute and grow.
Listen to the man, it's good advice. Welcome to the forums!