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Re: What projects are you currently working on?
Posted: Sun May 17, 2009 5:18 pm
by eatcomics
Ginto8 wrote:Well, if I ever get around to finishing my graphics engine, I'll be working on making a Pokemon clone by the name of GintoMon
Ahhh, that I will play, in the privacy of my own home of course
Re: What projects are you currently working on?
Posted: Fri May 22, 2009 1:46 pm
by Bakkon
eatcomics wrote:Ahhh, that I will play, in the privacy of my own home of course
A real man has no shame in playing Pokemon games.
Re: What projects are you currently working on?
Posted: Fri May 22, 2009 1:52 pm
by Moosader
Egh, right now I guess my focus is getting this one tutorial done, and recoding Lenxion.
Ijusthavetogetsingletonstoworkrightfirst.
I need to start working with Java so I can update my map editor, but it's hard to learn new things with no internet access at my place.
Re: What projects are you currently working on?
Posted: Fri May 22, 2009 2:55 pm
by programmerinprogress
Good luck with that, i'm kinda frustrated since I saw a really good java book for half the price you usually get it at a small computer fair, but I decided against it *kicks self*
I desperately need to get around to learning java, I just wish C++ wasn't so nice to use
Re: What projects are you currently working on?
Posted: Fri May 22, 2009 7:55 pm
by Falco Girgis
Bakkon wrote:eatcomics wrote:Ahhh, that I will play, in the privacy of my own home of course
A real man has no shame in playing Pokemon games.
OMFG! A WARTORTLE! HELL YEAH!!
Re: What projects are you currently working on?
Posted: Fri May 22, 2009 8:50 pm
by Bakkon
I need to make a map editor soon and I can't decide betwen Java's swing library or learning wxWidgets for C++.
programmerinprogress wrote:I desperately need to get around to learning java, I just wish C++ wasn't so nice to use
I find Java easier than C++. Don't have to worry about pointers and memory clean up. I also use Eclipse for Java, so you'll enjoy that.
GyroVorbis wrote:OMFG! A WARTORTLE! HELL YEAH!!
It's a fukken Squirtle scrub. Get your Pokeymans right.
Re: What projects are you currently working on?
Posted: Fri May 22, 2009 11:27 pm
by eatcomics
Bakkon wrote:I need to make a map editor soon and I can't decide betwen Java's swing library or learning wxWidgets for C++.
programmerinprogress wrote:I desperately need to get around to learning java, I just wish C++ wasn't so nice to use
I find Java easier than C++. Don't have to worry about pointers and memory clean up. I also use Eclipse for Java, so you'll enjoy that.
GyroVorbis wrote:OMFG! A WARTORTLE! HELL YEAH!!
It's a fukken Squirtle scrub. Get your Pokeymans right.
lolz pwn! I always choose water pokemon as my first one... A lot of my friends still play pokemon... But I just don't get into it anymore...
Re: What projects are you currently working on?
Posted: Sat May 23, 2009 1:50 am
by faijj
fij engine
I'm recoding my game engine, going for version 4. New for this version is network support, gui support, physics, lua support and some random fixes.
work name: left 2 die
I'm also working on my school project, which is supposed to be finished next spring. It's a top down shooter, I'm the lead programmer and project leader in a team of four students. Were currently at alpha stage, with one game mode almost finished. Things I'll have to do there is a campaign mode/story mode and improvements in the enemies ai. Possibly I'll add multi player support as well.
Re: What projects are you currently working on?
Posted: Sat Jun 06, 2009 4:42 am
by dejai
Getting into informatics international level competition.
Re: What projects are you currently working on?
Posted: Sat Jun 20, 2009 8:24 pm
by zapakitul
/OffTopic: Hey guys! Found out about ES on youtube, after a friend gave me a link. I like your videos, but i need to catch up with the dev (currently on on the 7th episode).
/OnTopic:
Name: Swift
Type: 2.5D Puzzler/Platformer
Platform: Windows PC! Thinking of a Linux, and DS port in the near future(after the national it contest in my country)
Technologies: C++, DarkGDK, FMOD, DirectShow, AGEIA PHYSX for the Windows Version, C, OpenGL and Max Mod for the Linux and DS Port, Flash (Concept stuff)
Tools: Milkshape3D & Paint.NET (placeholders graphics), 3DMax, Photoshop CS3, Visual Studio Express 2008
Description: [I'm lazy, so I'll just Ctrl+V and Ctrl+C from the website] Swift is a 2.5D puzzler/platformer for the Windows PC, in which the player
takes control of a ball-like robot (ball-droid).
Your mission is to solve puzzles in order to level up your AI skill. Solve mind boggling puzzles in order to advance to the next chamber, puzzles that include:
- Change colors in order to stand on different platforms.
- Throw boxes, put them on different buttons, or pile
- them up in a stack in order to reach higher places.
- Dodge turrets, lasers, and watch out for electric platforms.
- Push buttons in order to unlock boxes , buttons or
- open the door to the next room.
- Alter the room's gravity field, in order to reach
- places that seem unreachable.
Media: [in order of appearance]
-
Teaser
-
In-Game Footage(lot has changed since)
-
Team's First Developers Diary
-
Second Developers Diary
Website:
Team's website,
DevBlog,
YouTube
/OffTopic: Hope this isn't considered spamming! Wanted to say a Hi at first, but i can't find an suitable place to do that. Guess I can
Re: What projects are you currently working on?
Posted: Sat Jun 20, 2009 8:53 pm
by MarauderIIC
zapakitul wrote:/OffTopic: Hope this isn't considered spamming! Wanted to say a Hi at first, but i can't find an suitable place to do that.
Guess that means you overlooked the global announcement
Forum rules / Readme.1st which has a link to our "Hello World" thread that's in the General forum. But, welcome :)
Re: What projects are you currently working on?
Posted: Mon Jun 22, 2009 6:11 am
by Sanshin77
faijj wrote:work name: left 2 die
I'm also working on my school project, which is supposed to be finished next spring. It's a top down shooter, I'm the lead programmer and project leader in a team of four students. Were currently at alpha stage, with one game mode almost finished. Things I'll have to do there is a campaign mode/story mode and improvements in the enemies ai. Possibly I'll add multi player support as well.
lol, I finished a similar project named Leaving4Death some weeks ago
Ive been working on that and some other games featuring hard-coded OpenGL Graphics
Re: What projects are you currently working on?
Posted: Mon Jun 29, 2009 11:25 pm
by cloudncali
Well, after my failed attemps at making tutorial videos (sorry about that) i started work on an RPG, its a simple one, i just released a Demo Today.
http://www.fileupyours.com/view/250812/ ... 20Demo.zip
you can see the progress at:
http://www.youtube.com/user/cloudncali
Its going to be an non-epic rpg game. so no saveing the world or any thing.
Re: What projects are you currently working on?
Posted: Tue Jun 30, 2009 12:48 am
by Chris017
zapakitul wrote:/OffTopic: Hey guys! Found out about ES on youtube, after a friend gave me a link. I like your videos, but i need to catch up with the dev (currently on on the 7th episode).
/OnTopic:
Name: Swift
Type: 2.5D Puzzler/Platformer
Platform: Windows PC! Thinking of a Linux, and DS port in the near future(after the national it contest in my country)
Technologies: C++, DarkGDK, FMOD, DirectShow, AGEIA PHYSX for the Windows Version, C, OpenGL and Max Mod for the Linux and DS Port, Flash (Concept stuff)
Tools: Milkshape3D & Paint.NET (placeholders graphics), 3DMax, Photoshop CS3, Visual Studio Express 2008
Description: [I'm lazy, so I'll just Ctrl+V and Ctrl+C from the website] Swift is a 2.5D puzzler/platformer for the Windows PC, in which the player
takes control of a ball-like robot (ball-droid).
Your mission is to solve puzzles in order to level up your AI skill. Solve mind boggling puzzles in order to advance to the next chamber, puzzles that include:
- Change colors in order to stand on different platforms.
- Throw boxes, put them on different buttons, or pile
- them up in a stack in order to reach higher places.
- Dodge turrets, lasers, and watch out for electric platforms.
- Push buttons in order to unlock boxes , buttons or
- open the door to the next room.
- Alter the room's gravity field, in order to reach
- places that seem unreachable.
Media: [in order of appearance]
-
Teaser
-
In-Game Footage(lot has changed since)
-
Team's First Developers Diary
-
Second Developers Diary
Website:
Team's website,
DevBlog,
YouTube
/OffTopic: Hope this isn't considered spamming! Wanted to say a Hi at first, but i can't find an suitable place to do that. Guess I can
wow, swift seems like a really cool project. Good work man, hope to see more on it.
Re: What projects are you currently working on?
Posted: Tue Jun 30, 2009 5:49 pm
by eatcomics
You guys should watch them, they're are really entertaining... Shmap
And you're poor little slime... it was sooo defenseless...