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Re: What projects are you currently working on?

Posted: Sun May 17, 2009 5:18 pm
by eatcomics
Ginto8 wrote:Well, if I ever get around to finishing my graphics engine, I'll be working on making a Pokemon clone by the name of GintoMon :lol: 8-)
Ahhh, that I will play, in the privacy of my own home of course :lol:

Re: What projects are you currently working on?

Posted: Fri May 22, 2009 1:46 pm
by Bakkon
eatcomics wrote:Ahhh, that I will play, in the privacy of my own home of course :lol:
A real man has no shame in playing Pokemon games.

Re: What projects are you currently working on?

Posted: Fri May 22, 2009 1:52 pm
by Moosader
Egh, right now I guess my focus is getting this one tutorial done, and recoding Lenxion.
Ijusthavetogetsingletonstoworkrightfirst. :|

I need to start working with Java so I can update my map editor, but it's hard to learn new things with no internet access at my place.

Re: What projects are you currently working on?

Posted: Fri May 22, 2009 2:55 pm
by programmerinprogress
Good luck with that, i'm kinda frustrated since I saw a really good java book for half the price you usually get it at a small computer fair, but I decided against it *kicks self*

I desperately need to get around to learning java, I just wish C++ wasn't so nice to use :(

Re: What projects are you currently working on?

Posted: Fri May 22, 2009 7:55 pm
by Falco Girgis
Bakkon wrote:
eatcomics wrote:Ahhh, that I will play, in the privacy of my own home of course :lol:
A real man has no shame in playing Pokemon games.
OMFG! A WARTORTLE! HELL YEAH!!

Re: What projects are you currently working on?

Posted: Fri May 22, 2009 8:50 pm
by Bakkon
I need to make a map editor soon and I can't decide betwen Java's swing library or learning wxWidgets for C++.
programmerinprogress wrote:I desperately need to get around to learning java, I just wish C++ wasn't so nice to use :(
I find Java easier than C++. Don't have to worry about pointers and memory clean up. I also use Eclipse for Java, so you'll enjoy that.
GyroVorbis wrote:OMFG! A WARTORTLE! HELL YEAH!!
It's a fukken Squirtle scrub. Get your Pokeymans right.

Re: What projects are you currently working on?

Posted: Fri May 22, 2009 11:27 pm
by eatcomics
Bakkon wrote:I need to make a map editor soon and I can't decide betwen Java's swing library or learning wxWidgets for C++.
programmerinprogress wrote:I desperately need to get around to learning java, I just wish C++ wasn't so nice to use :(
I find Java easier than C++. Don't have to worry about pointers and memory clean up. I also use Eclipse for Java, so you'll enjoy that.
GyroVorbis wrote:OMFG! A WARTORTLE! HELL YEAH!!
It's a fukken Squirtle scrub. Get your Pokeymans right.
lolz pwn! I always choose water pokemon as my first one... A lot of my friends still play pokemon... But I just don't get into it anymore...

Re: What projects are you currently working on?

Posted: Sat May 23, 2009 1:50 am
by faijj
fij engine
I'm recoding my game engine, going for version 4. New for this version is network support, gui support, physics, lua support and some random fixes.

work name: left 2 die
I'm also working on my school project, which is supposed to be finished next spring. It's a top down shooter, I'm the lead programmer and project leader in a team of four students. Were currently at alpha stage, with one game mode almost finished. Things I'll have to do there is a campaign mode/story mode and improvements in the enemies ai. Possibly I'll add multi player support as well.

Re: What projects are you currently working on?

Posted: Sat Jun 06, 2009 4:42 am
by dejai
Getting into informatics international level competition.

Re: What projects are you currently working on?

Posted: Sat Jun 20, 2009 8:24 pm
by zapakitul
/OffTopic: Hey guys! Found out about ES on youtube, after a friend gave me a link. I like your videos, but i need to catch up with the dev (currently on on the 7th episode).
/OnTopic:
Name: Swift
Type: 2.5D Puzzler/Platformer
Platform: Windows PC! Thinking of a Linux, and DS port in the near future(after the national it contest in my country)
Technologies: C++, DarkGDK, FMOD, DirectShow, AGEIA PHYSX for the Windows Version, C, OpenGL and Max Mod for the Linux and DS Port, Flash (Concept stuff)
Tools: Milkshape3D & Paint.NET (placeholders graphics), 3DMax, Photoshop CS3, Visual Studio Express 2008

Description: [I'm lazy, so I'll just Ctrl+V and Ctrl+C from the website] Swift is a 2.5D puzzler/platformer for the Windows PC, in which the player
takes control of a ball-like robot (ball-droid).
Your mission is to solve puzzles in order to level up your AI skill. Solve mind boggling puzzles in order to advance to the next chamber, puzzles that include:
  • Change colors in order to stand on different platforms.
  • Throw boxes, put them on different buttons, or pile
  • them up in a stack in order to reach higher places.
  • Dodge turrets, lasers, and watch out for electric platforms.
  • Push buttons in order to unlock boxes , buttons or
  • open the door to the next room.
  • Alter the room's gravity field, in order to reach
  • places that seem unreachable.
Media: [in order of appearance]
- Teaser
- In-Game Footage(lot has changed since)
- Team's First Developers Diary
- Second Developers Diary

Website: Team's website, DevBlog, YouTube

/OffTopic: Hope this isn't considered spamming! Wanted to say a Hi at first, but i can't find an suitable place to do that. Guess I can

Re: What projects are you currently working on?

Posted: Sat Jun 20, 2009 8:53 pm
by MarauderIIC
zapakitul wrote:/OffTopic: Hope this isn't considered spamming! Wanted to say a Hi at first, but i can't find an suitable place to do that.
Guess that means you overlooked the global announcement Forum rules / Readme.1st which has a link to our "Hello World" thread that's in the General forum. But, welcome :)

Re: What projects are you currently working on?

Posted: Mon Jun 22, 2009 6:11 am
by Sanshin77
faijj wrote:work name: left 2 die
I'm also working on my school project, which is supposed to be finished next spring. It's a top down shooter, I'm the lead programmer and project leader in a team of four students. Were currently at alpha stage, with one game mode almost finished. Things I'll have to do there is a campaign mode/story mode and improvements in the enemies ai. Possibly I'll add multi player support as well.
lol, I finished a similar project named Leaving4Death some weeks ago :)
Ive been working on that and some other games featuring hard-coded OpenGL Graphics

Re: What projects are you currently working on?

Posted: Mon Jun 29, 2009 11:25 pm
by cloudncali
Well, after my failed attemps at making tutorial videos (sorry about that) i started work on an RPG, its a simple one, i just released a Demo Today.
http://www.fileupyours.com/view/250812/ ... 20Demo.zip

you can see the progress at:
http://www.youtube.com/user/cloudncali

Its going to be an non-epic rpg game. so no saveing the world or any thing.

Re: What projects are you currently working on?

Posted: Tue Jun 30, 2009 12:48 am
by Chris017
zapakitul wrote:/OffTopic: Hey guys! Found out about ES on youtube, after a friend gave me a link. I like your videos, but i need to catch up with the dev (currently on on the 7th episode).
/OnTopic:
Name: Swift
Type: 2.5D Puzzler/Platformer
Platform: Windows PC! Thinking of a Linux, and DS port in the near future(after the national it contest in my country)
Technologies: C++, DarkGDK, FMOD, DirectShow, AGEIA PHYSX for the Windows Version, C, OpenGL and Max Mod for the Linux and DS Port, Flash (Concept stuff)
Tools: Milkshape3D & Paint.NET (placeholders graphics), 3DMax, Photoshop CS3, Visual Studio Express 2008

Description: [I'm lazy, so I'll just Ctrl+V and Ctrl+C from the website] Swift is a 2.5D puzzler/platformer for the Windows PC, in which the player
takes control of a ball-like robot (ball-droid).
Your mission is to solve puzzles in order to level up your AI skill. Solve mind boggling puzzles in order to advance to the next chamber, puzzles that include:
  • Change colors in order to stand on different platforms.
  • Throw boxes, put them on different buttons, or pile
  • them up in a stack in order to reach higher places.
  • Dodge turrets, lasers, and watch out for electric platforms.
  • Push buttons in order to unlock boxes , buttons or
  • open the door to the next room.
  • Alter the room's gravity field, in order to reach
  • places that seem unreachable.
Media: [in order of appearance]
- Teaser
- In-Game Footage(lot has changed since)
- Team's First Developers Diary
- Second Developers Diary

Website: Team's website, DevBlog, YouTube

/OffTopic: Hope this isn't considered spamming! Wanted to say a Hi at first, but i can't find an suitable place to do that. Guess I can
wow, swift seems like a really cool project. Good work man, hope to see more on it.

Re: What projects are you currently working on?

Posted: Tue Jun 30, 2009 5:49 pm
by eatcomics
cloudncali wrote:Well, after my failed attemps at making tutorial videos (sorry about that) i started work on an RPG, its a simple one, i just released a Demo Today.
http://www.fileupyours.com/view/250812/ ... 20Demo.zip

you can see the progress at:
http://www.youtube.com/user/cloudncali

Its going to be an non-epic rpg game. so no saveing the world or any thing.
You guys should watch them, they're are really entertaining... Shmap :lol: And you're poor little slime... it was sooo defenseless... :lol: