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List of Music Required.
Posted: Tue Jul 06, 2004 1:17 am
by Falco Girgis
Here is a list of all of the music that needs to be composed for the game. By the way, the conversion between MIDI to OGG worked perfectly. I was playing the game with awesome music ^-^.
key:
[x] = completed [ ] = incomplete
[x] 1 menu theme
[ ] 2 main level themes
[x] Small victory song
[ ] Same as smaller version, yet longer for credits
[x] Boss 1 theme
[x] Boss 2 theme (I thought your Bass midi would work really good for that, but whether we use it is up to you.)
I played that BOSS.mid last night on dreamcast the length was just perfect for a longer song. I think it'd work out fine if every midi was only around 1 - 1.5 minutes long.
If you have any questions, then post them. If you want me to sample something, post here and I'll catch you on AIM. Thank you, and your music ownz.
Posted: Tue Jul 06, 2004 3:36 pm
by JS Lemming
Can you tell me more about this Midi to Ogg thing? I think I have a good use for that myself.
Posted: Tue Jul 06, 2004 8:50 pm
by Falco Girgis
Can you tell me more about this Midi to Ogg thing? I think I have a good use for that myself.
Okay first off
What is a Midi
A midi is a sound/music file that is completely generated by the computer. This is ideal because it is universal (amongst PCs) and the file size is next to nothing.
What is an OGG file?
It is a type of music file that generates its own sounds (same as .wav and .mp3). It is widely used for music on a console.
A Dreamcast cannot generate its own sounds. No console can. The computer has built in sounds which is what a midi is. While the Dreamcast is able to play a MIDI if the additional libraries and such are included so that it can generate the sounds, this isn't practical. This'll be many megabytes of junk to compile for no reason.
I just decided I'd convert MIDI to OGG before the Dreamcast plays it for convenience. There is alot more crap to be done when coding to play a midi. Only one library must be included for OGG includes, and about a billion for midi.
FredDibnah's midis so far have been about ~15-30 Kilobytes in size. When I convert that to an ogg, it goes up to about 1-2 MegaBytes. Of the Dreamcast's large RAM (16 available Megabytes), this is next to nothing.
On a PC, midis are both universal and tiny, so using an ogg would be NOT good. I don't even think blitz can play an ogg file.
I just got a converter to convert midi to Mp3, wav, ogg, etc. For PC games, you should stick with midi.
Posted: Fri Jul 09, 2004 10:46 am
by Anarki
If you would like some music from any Quake, you know I could get it.
Posted: Fri Jul 09, 2004 12:43 pm
by Falco Girgis
No, Anarki, we must leave our pirating ways behind.
Everything on this game will be copletely original and home made. FredDibnah has music covered. To tell you the truth, some of his stuff does sound alot like Quake. O.o
Either way, Fred ownz any ripped music.
Posted: Fri Jul 09, 2004 5:18 pm
by JS Lemming
No, Anarki, we must leave our pirating ways behind.
You can easily say that since there is nothing left for you to pirate MR. I have every movie even the ones that have yet to be made or even thought of!!!
Posted: Fri Jul 09, 2004 5:28 pm
by Falco Girgis
Super Sonic wrote:
No, Anarki, we must leave our pirating ways behind.
You can easily say that since there is nothing left for you to pirate MR. I have every movie even the ones that have yet to be made or even thought of!!!
:guffaw:
Posted: Sat Jul 10, 2004 1:53 am
by Guest
Okay, no pirating midi's. But what about SOUNDS? Unless you want me to go out and shoot someone with several differnt guns to get the sounds, what can we do?
Do you even consider it pirating if you can get them off of your quake three DC cd just by putting it in your PC?
Posted: Tue Jul 13, 2004 12:02 am
by Dark Crusader
We could always hire a stunt man to shoot because we all know they are indistructable.... Hahahahahaha! Die fool! *BANG* BANG*
:gunpistols: :guffaw:
Posted: Tue Jul 13, 2004 6:45 pm
by JS Lemming
My suggestion is going to one of those FREE sound sites. It may be cheap but its not pirating.