Hey, i never really have had any kind of interests on RPG games, but i think your game is gonna be awesome!
And also your videos on youtube are f*cking awesome, i have watched all of them like 20 times, they just rock!
So i just wanna say that you guys rock and also few questions.
Have you made any progress?
How is the demo?
Will the next video come soon?
Keep up the good work!
Things about your game
Moderator: PC Supremacists
Things about your game
Life sucks, programming doesn't.
- Falco Girgis
- Elysian Shadows Team
- Posts: 10294
- Joined: Thu May 20, 2004 2:04 pm
- Current Project: Elysian Shadows
- Favorite Gaming Platforms: Dreamcast, SNES, NES
- Programming Language of Choice: C/++
- Location: Studio Vorbis, AL
- Contact:
Yeah, we've made some decent progress. We kind of all took a several day break after the last movie. We were up basically all weekend straight working on the game, and it nearly killed us (at least Hyper Shadow and myself).
I'm working on inventory, stats, classes, and NPCs.
The next movie will hopefully be coming in the next few days. I'm waiting to see when Hyper Shadow can come over next. We aren't at my grandparents any more.
I'm working on inventory, stats, classes, and NPCs.
The next movie will hopefully be coming in the next few days. I'm waiting to see when Hyper Shadow can come over next. We aren't at my grandparents any more.
Hey, I'm the dude doing the editor. I've been sick for the last 5 days (coughing up blood, among other distasteful things). Now that I've got antibiotics, progress on my part should speed up considerably.
My plans (with the editor) are to begin adding in all the extra functionality that the people who've been using my Alpha release requested (mostly Hyper Shadow) and to begin making it more professional. Also, I've got plans of making it an MDI (multiple document interface) application rather than SDI (single document interface), as it currently is.
This essentially means two things:
1) You will soon be able to edit multiple maps and templates within the same project without opening multiple copies of my program.
2) All the error messages looking like this: "ERROR! YOU FUCKED SOMETHING UP! THIS WAS YOUR FAULT, NOT THE PROGRAMMERS'!"
should change to something like this:
"Error 10753B: An error has occured in function ImportTiles()! Aborting function call. If the problem persists, please email The.Arce@gmail.com with the Error code as well as a small description of what you were doing when the problem occured. Thanks for your patience."
Though I personally like the previous error message better, I guess the second one is a bit more helpful.
Anyway, we appreciate your support! As for the next movie...Be looking for it over the next few days. And as Gyro said, we're not at our grandparents anymore.
My plans (with the editor) are to begin adding in all the extra functionality that the people who've been using my Alpha release requested (mostly Hyper Shadow) and to begin making it more professional. Also, I've got plans of making it an MDI (multiple document interface) application rather than SDI (single document interface), as it currently is.
This essentially means two things:
1) You will soon be able to edit multiple maps and templates within the same project without opening multiple copies of my program.
2) All the error messages looking like this: "ERROR! YOU FUCKED SOMETHING UP! THIS WAS YOUR FAULT, NOT THE PROGRAMMERS'!"
should change to something like this:
"Error 10753B: An error has occured in function ImportTiles()! Aborting function call. If the problem persists, please email The.Arce@gmail.com with the Error code as well as a small description of what you were doing when the problem occured. Thanks for your patience."
Though I personally like the previous error message better, I guess the second one is a bit more helpful.
Anyway, we appreciate your support! As for the next movie...Be looking for it over the next few days. And as Gyro said, we're not at our grandparents anymore.