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FBO support

Posted: Tue Nov 11, 2008 5:38 pm
by M_D_K
So how many of you have graphics cards that can run games that use Framebuffer objects. The reason I ask, is because I'm implementing some stuff that use FBOs and I need to get a gauge on support, so I can put in some fallbacks.

You can check by seeing if your card supports GL_FRAMEBUFFER_EXT.

EDIT: Heres an app that will test FBO support. I didn't write this cause I'm in school right now.

Re: FBO support

Posted: Tue Nov 11, 2008 11:39 pm
by MarauderIIC
What's the easiest way to do that? Oh, I know, you whip up a program that tries to enable it and then upload it, because I don't want to =)
If you don't want to do that, what's the other easiest way?

Re: FBO support

Posted: Wed Nov 12, 2008 8:26 am
by Falco Girgis
Yes, mine does support it.