FBO support
Posted: Tue Nov 11, 2008 5:38 pm
So how many of you have graphics cards that can run games that use Framebuffer objects. The reason I ask, is because I'm implementing some stuff that use FBOs and I need to get a gauge on support, so I can put in some fallbacks.
You can check by seeing if your card supports GL_FRAMEBUFFER_EXT.
EDIT: Heres an app that will test FBO support. I didn't write this cause I'm in school right now.
You can check by seeing if your card supports GL_FRAMEBUFFER_EXT.
EDIT: Heres an app that will test FBO support. I didn't write this cause I'm in school right now.