Page 1 of 2
UGH remake going along swimmingly
Posted: Sun Dec 07, 2008 4:31 pm
by avansc
Re: UGH remake going along swimmingly
Posted: Sun Dec 07, 2008 4:40 pm
by PixelP
looking great! where did you get the tiles?
Re: UGH remake going along swimmingly
Posted: Sun Dec 07, 2008 4:53 pm
by avansc
PixelP wrote:looking great! where did you get the tiles?
i took a screen shot from that actual game.
Re: UGH remake going along swimmingly
Posted: Sun Dec 07, 2008 4:56 pm
by PixelP
avansc wrote:PixelP wrote:looking great! where did you get the tiles?
i took a screen shot from that actual game.
smart, are you going to make your own tiles later?
Re: UGH remake going along swimmingly
Posted: Sun Dec 07, 2008 5:06 pm
by avansc
PixelP wrote:avansc wrote:PixelP wrote:looking great! where did you get the tiles?
i took a screen shot from that actual game.
smart, are you going to make your own tiles later?
i dont think so. i mean if you wanna make some tiles for me that be great.
my intention with this is to make a UGH clone. so i dont care to much.
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 3:24 am
by cypher1554R
Looking great!
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 6:34 am
by PixelP
avansc wrote:i dont think so. i mean if you wanna make some tiles for me that be great.
hehe, im not so artish,
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 5:29 pm
by PixelP
here is some graphics from ugh...
andrew gave me the link.
http://www.mediafire.com/download.php?ajk3nd5dmyd
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 6:03 pm
by andrew
I found this java remake of ugh on google code:
http://code.google.com/p/ugh/source/bro ... piraya/ugh
It's where I got the graphics.
new screen shot.
Posted: Mon Dec 08, 2008 6:58 pm
by avansc
COMPLETED:
working sprites. ie anim.
water.
collisions.
level loading & saving.
TODO:
implement taxi service.
add "enemy's" ie. pterodactyl etc.
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 7:36 pm
by andrew
Sure is turning out really good for a quick project.
pterodactyl aaahhhhhh!!!
Posted: Mon Dec 08, 2008 8:18 pm
by avansc
COMPLETED:
working sprites. ie anim.
water.
collisions.
level loading & saving.
add "enemy's" ie. pterodactyl etc
TODO:
implement taxi service.
source of game will be available by friday.
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 8:21 pm
by Diablo vt
It's coming along very well mate! Good job.
Re: UGH remake going along swimmingly
Posted: Mon Dec 08, 2008 11:47 pm
by cronjob00
it looks really good so far specially for a quick project.
Re: UGH remake going along swimmingly
Posted: Tue Dec 09, 2008 11:29 am
by PixelP
you work fast and effective.