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Irrlicht: Any good?
Posted: Sun Jan 18, 2009 8:41 pm
by cloudncali
Hello all,
This is my first post here so first off, hello!
now on to business i am thinking about using the Irrlicht engine to make games. From what the website says it seems to good to be true, so i was wondering if any one here has used it and could tell me there opinion on the engine,
Thank you,
cloudncali
PS:
http://irrlicht.sourceforge.net/
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 2:30 pm
by Ginto8
Before you start talking about 3D stuff, let me ask you this: have you done any 2D? Even if you use an engine, it's a lot better to start off with 2D. If you jump into 3D you'll be more confused than an elephant that just got catapulted into outer space.
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 3:36 pm
by cloudncali
oh i have done a lot of 2d, I have used SDL for about 2+ years now. so yes, i have done 2d, im not sure if i want to go to 3d atm though.
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 3:44 pm
by Ginto8
For ease, use an engine. I've heard Ogre3D is good. However, with an engine you have less fine-tuned control.
For more power and control, use a library. OpenGL is the only one that I know about. It is harder to use, but it is included in SDL and gives you almost total control over your game.
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 5:58 pm
by Falco Girgis
OpenGL is not included in SDL. SDL has OpenGL support, but the OGL API is not a part of SDL.
You can use something like GLUT instead of SDL with OpenGL.
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 6:12 pm
by MarauderIIC
So, for the OP, does anyone actually know if Irrlicht is any good?
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 8:53 pm
by Ginto8
GyroVorbis wrote:OpenGL is not included in SDL. SDL has OpenGL support, but the OGL API is not a part of SDL.
You can use something like GLUT instead of SDL with OpenGL.
Then what is SDL_opengl doing in the SDL library?
Re: Irrlicht: Any good?
Posted: Mon Jan 19, 2009 9:58 pm
by Ciidian
SDL has support for the OpenGL library, it does not include it with the SDL library. (You must include the OpenGL library to use it in SDL)
Re: Irrlicht: Any good?
Posted: Tue Jan 20, 2009 5:50 am
by Ginto8
Looks like I've been school'd again... Thanks for correcting my ignorance.
Re: Irrlicht: Any good?
Posted: Tue Jan 20, 2009 2:48 pm
by MarauderIIC
Dang, ginto, you're learning a lot lately [with how often you've been schooled] :)
Re: Irrlicht: Any good?
Posted: Tue Jan 20, 2009 3:35 pm
by Ginto8
Yeah, and I'm lovin' it each time.
This is a completely awesome community with a lot of helpful, competent people willing to help inexperienced people like me.
Re: Irrlicht: Any good?
Posted: Tue Jan 20, 2009 3:39 pm
by Aeolus
Ginto8 wrote: Looks like I've been school'd again... Thanks for correcting my ignorance.
Lol that happens like everyday, i love watching. But hey if ginto says it, people correct it, we learn. Way to go ginto, your not only teaching yourself, your teaching me.
Re: Irrlicht: Any good?
Posted: Tue Jan 20, 2009 3:47 pm
by Ginto8
No problem.
I always found looking at other people's work, questions and answers a great way to learn. Helping other people learn just makes my own learning experience even better. I'm glad you can learn from my mistakes!
Re: Irrlicht: Any good?
Posted: Tue Jan 20, 2009 6:18 pm
by Aeolus
Hey thats how i learned in High school as well. If i didnt get something, i would wait until someone else asked the same dumb question that i wanted to say but making them look like a retard. Then i would write down the answer lol.