"A FPS Game" Online Game
Posted: Thu Jan 22, 2009 12:36 am
Hello everyone,
I'm making a game in school called "A FPS Game" in XNA (GyroVorbis' favorite lol)
Yes, I could do something like this in OpenGL and C++ and give myself the satisfaction of writing everything myself, but I figured it would save me a lot of time to make a 3D Game with XNA.
Once I get my new computer I'll start developing for the PS2 with C++ and you'll be proud!
But anyway, this isn't what this is about.
The game is basically tall rectangles that you control in a first person perspecive. It's Online only and at first it's just Red vs Blue team deathmatch style gamplay.
I'm curently working on collisions and physics... and eventually having to program some sort of map editor with Winforms (something I do not look forward in doing with my limited time at school)
You can track all updates of the game on my site at http://www.leon-blog.tk/
Here are two screenshots for you to look at...
Enjoy, if you have any questions, comments, whatever, feel free to post a reply.
LeonBlade
I'm making a game in school called "A FPS Game" in XNA (GyroVorbis' favorite lol)
Yes, I could do something like this in OpenGL and C++ and give myself the satisfaction of writing everything myself, but I figured it would save me a lot of time to make a 3D Game with XNA.
Once I get my new computer I'll start developing for the PS2 with C++ and you'll be proud!
But anyway, this isn't what this is about.
The game is basically tall rectangles that you control in a first person perspecive. It's Online only and at first it's just Red vs Blue team deathmatch style gamplay.
I'm curently working on collisions and physics... and eventually having to program some sort of map editor with Winforms (something I do not look forward in doing with my limited time at school)
You can track all updates of the game on my site at http://www.leon-blog.tk/
Here are two screenshots for you to look at...
Enjoy, if you have any questions, comments, whatever, feel free to post a reply.
LeonBlade