LeonBlade
Posted: Fri Jan 30, 2009 5:23 pm
Hello I'm Dr.Hadley. I'm here because Dr.House is busy. LeonBlade You've had this coming for a long time.
For those of you that don't know LeonBlade made a large number of posts protecting JForce Games and insulting GyroVorbis' team. Lets start with the first few shall we.
1.Its the same with C++ incase you didn't know GyroVorvis' engine works on PC and dreamcast. And it isn't locked to windows on the PC either, Linux, Mac builds can be made as well. And WTF lag! Really, are you that retarded?
2.So because their(JForce) game is made using XNA the graphics get an automatic glam factor? And the dreamcast can go 3D as well, but in GyroVorbis' vision for the game he wanted it to be a 2D experiance.
3.GyroVrbis hasen't released anything about storyline. And BTW those sprites are for testing purposes(this is said alot)
So after all that I have a diagnosis...
YOU ARE A FUCKING MORON
You can look at the original here
For those of you that don't know LeonBlade made a large number of posts protecting JForce Games and insulting GyroVorbis' team. Lets start with the first few shall we.
Hmm this doesn't look good, I've highlighted some areas that scream douchebag. The team use those ripped sprites to test the engine. And although XNA is powerful it is designed for people that don't know all the math and logic behind game programming. Although that doesn't explain why your games source looks like a pile of shit.LeonBlade wrote: You guys want war in here or something?
GyroVorbis sucks majorly... this is fact...
Okay, there game is being coded for the fucking Dreamcast? Seriously? What shit is that?
Their team looks like they never shower, their hair is always greesy and shit, their computers suck, their team is small, and their graphics so far are either copied sprites or shitty pixel art...
JForce is actually putting together code by themselves using a powerful tool XNA. Using C# to develop for PC gaming or for the Xbox 360.
Who cares if they are being ecotistical... seriously... does this offend you in anyway? And you can tell they are joking around... but I guess you guys cant take a joke or something? Don't have senses or humor... or are just plain ignorant...
The point is you come here to bash on JForce... why? You feel the need to keep coming back to the site... if you truly didn't care about them, you'd post hate on GyroVobis' website about JForce, instead of taking your agression here.
You're all pathetic...
I should just highlight the entire post. Lets have a look at those pointsLeonBlade wrote: Also, I'd like any one of you to point out what is so bad about this game and what's so great about GyroVorbis' game...
Can you even give me one thing?
I can give you some good reasons why JForce's game is better...
1. Using C# you have more freedom to write code that will function both on PC and 360 with less lag and more capability then with the Dreamcast.
2. Better graphics, not just not (because the sprites and concept art are absolutely amazing), but the fact that they have more capability working with XNA and can go full 3D and outstanding graphics that can look just like any other 360 game.
3. Gameplay/Storyline... from what I've read/heard from... JForce's game is a top down shooter that you can choose different characters... From what I've seen with GyroVorbis' game is an RPG that looks like shit and uses Lugi as the main character ripping a sprite illegally technically and not providing any fluid gameplay... I mean it looks like some stupid Nintendo game of all old games combined into one...
1.Its the same with C++ incase you didn't know GyroVorvis' engine works on PC and dreamcast. And it isn't locked to windows on the PC either, Linux, Mac builds can be made as well. And WTF lag! Really, are you that retarded?
2.So because their(JForce) game is made using XNA the graphics get an automatic glam factor? And the dreamcast can go 3D as well, but in GyroVorbis' vision for the game he wanted it to be a 2D experiance.
3.GyroVrbis hasen't released anything about storyline. And BTW those sprites are for testing purposes(this is said alot)
Firstly you say you don't want to "say any wrong information" yet in earler post you said alot about GyroVorbis' game the was incorrect. For example:LeonBlade wrote: I could go on with more details, but because I don't know enough about both games, I don't want to say any wrong information... but it's clear to see that JForce's game can and so far has more potential... the power of XNA is greater than what GyroVorbis can use... therefore JForce's game will be much larger with better graphics, sounds, and gameplay...
This is FACT not opinion... you cannot deny this... if you do your saying that the Dreamcast is better than the 360... if you say that you're either retarded... or... not that's pretty much it your just fucking retarded...
So please, I'd love to hear from you why GyroVorbis' game is "oh so good" show me how their game looks better, or has better gameplay, or anything at all that you claim it to be... I'm serious... I want to know...
(Sorry for having to split this up into 3 comments, I'm posting this from my PS3 and the textbox only allows "x" ammount of characters)
Anyway, looking forward to see more videos from you guys... and I got your back 100%
Secondly Its not fact it is an opinion.LeonBlade wrote: From what I've seen with GyroVorbis' game is an RPG that looks like shit and uses Lugi as the main character ripping a sprite illegally technically and not providing any fluid gameplay
HTML is formatting not programming. As for what your teacher said, I will have to quote House with "Everybody Lies". One last thing although you know more about programming then an Art Major you know very little. For exampleLeonBlade wrote: @CuntDeficator
Lmao... quick to judge eh?
Hmm... let's see here... I don't know anything about programming huh? Well... I know HTML, PHP, MySQL, JavaScript, Java, Ruby, VB, C++, C#, and a few more...
I'm in BOCES class, a hands on learning experience that some kids in school get to partcipate in. I'm in computer programming and I'm ahead of everyone else by far, and my teacher has told me that she knows I will be successful as a programmer...
I know LOTS about programming... So how about you shut the fuck up before you come on here bashing me and making a fool out of yourself saying I don't know about programming... lmao pathetic...
andLeonBlade wrote: What is "delta" and "<=" (not an operator I assume)
^^MarauderIIC explained what it does and you get confued well la de fucking da.LeonBlade wrote: What does sleep do?
What do you pass in?
Man the amount of bull shit you speak and your low IQ, you could run for office. So when you say "put together code" I guess you mean compile right? XNA is not a game engine its a set of tools. And then you go and contradict yourself, saying its a set of libraries and headers, while this is true it also has a managed runtime enviroment. This makes XNA a tool. Oh and FYI you can't modify the base XNA framework(the libraries are already compiled and you only get headers, this is not enough to modify them).LeonBlade wrote: And XNA does allow you to put together code... I think I know I use it at my school... I've also used things like DarkGDK using C++ to put together code too...
As for XNA being a game engine... yeah I'm pretty sure everyone knows that... lol...
And XNA isn't a tool, it's a series of libraries and headers... meaning all code that you can edit therefore modifying and making your OWN engine... granted it's not from scratch, it's still possible...
Same goes with GyroVorbis... they have to be using some sort of SDK for Dreamcast... so they are doing the same thing, it's just not put together like XNA is...
I suggest you stupid ignorant fucks go back to your GyroVorbis and spend time there instead of making yourself look like a bunch of asses... it's really pathetic...
Unless... you have nothing else better to do with your life...?
This was more fluff and dribble than anything else. The only thing worth pointing out is that everything has hardware limitations, and the Dreamcast has more power than any 6th gen console.LeonBlade wrote: Also... how exactly do they plan on getting people to play it on the Dreamcast... And why the fuck would you choose the Dreamcast anyway... the hardware limitations make for troublesome programming... Then again, their computers perform about as good as a Dreamcast nothing more...
Anyway... just cut the bull shit and try posting on GyroVorbis' forums... I'm sure you'll get more respect there... I mean being how "oh so great" that you claim them to be...
HTML is NOT a programming language!.LeonBlade wrote: If you consider a 17 year old senior a kid then so be it...
Also, you're still pathetic to even respond on here or not...
I think its pretty funny how Cunt Deflictor or whatever gets all worked up over this shit lol. Also, I love how your a software engineer as you say yet you're insulting a "kid" that's pretty cool of you lol...
Lmao, oh yeah the most funniest part of what you said was saying I'm a 360 fanboy lmao!!! I HATE THE 360!
Microsoft sucks major ass alright? I have a PS3, in fact, it's what I'm using to read these comments right now and write them...
The 360 isn't next-gen... etc I don't wanna go on saying why it is or not, point is, you couldn't be more wrong than how you just were...
Oh and LULZ, yes HTML and JavaScript are basic programming languages, they are still some none the less. And SQL is very powerful actually.
So I'd really appreciate it if you'd save your time writing back comments if you're just going to be childish about it and get all worked up over something
Happy Holidays
Oh really won't be seen here...hmm looks like you are here. They are test sprites nothing more! And you don't understand what going on because you are lacking the IQ points needed.LeonBlade wrote: Oh, and in case you didn't know... which you didn't... I wasn't the one to start this war... it's been started a while now and I was trying to get people like you to quit posting your hate of this game on the website.
If you don't have anything nice to say, then gtfo because nobody wants you here
Want to post shit about JForce go ahead and do that on GyroVorbis' website, trust me you wont find me there... I'm not pathetic like you.
And I'm not taking "defeat" I'm tired of trying to bother with a grown man about a video game...
And the rest of the community doesn't like Gyro... Their game doesn't look good what so ever... at least try to make the game look good... and not rip sprites from Mario...
From what I've seen, JForce's game looks fun, and Gyro's... I don't even understand what's going on there...
Let's quit with the pathetic little insults and random ignorant statements and assumptions and see who wins when these games come out...
They make the levels to test the engine, I mean are you really that retarded. And yes you were owned there and again here.LeonBlade wrote: I know they made a program to make levels that saves the file and the game reads the file and blah blah blah...
But you said "they has an engine not a game" but then why they make levels?
[bAnd I haven't gotten owned at all[/b]... and if I did... uh... who cares? I'm not effected by it because, to be honest, I don't give a fuck...
I'd love to stop and make peace with you... you seem like an okay guy... just annoying at times...
So after all that I have a diagnosis...
YOU ARE A FUCKING MORON
You can look at the original here