Pirate Game
Posted: Thu Feb 05, 2009 1:09 pm
Download the beta at http://www.freewebs.com/holloweye/
Introduction:
I am working on a game named "Pirate Game". It’s my school project and I have been working with it about half a year. The game is written in Blitz3D but the actual game is 2D. I am the programming the game and working with the graphics (most graphics is used from guys who give free game graphics). I have chosen the Basic language because of I am familiar with it. The game's genre is RPG (role playing game). The game consists of over 5000+ lines of code and the game is based on 4 layers.
-Layer one is base ground collision based on tile
-Layer two is the tiles on top of the base ground and collision is also based on tile
-Layer tree is a not blocking and the layer is above the player
-Layer four is the roof layer when a player walks under one of the tiles in the layer four the layer four layer will despairs.
Here is some what you can do in the game.
-Save/Load Character
-Kill monsters & gain level
-Increase the 6 attributes of the character (Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma)
-Discover Quests
-Talk to NPCs and buy from them
-Wrap zones (Teleporting system)
-Listen to music while you play with my jukebox
I have made a Map Editor, NPC Editor and a Weapon Editor. I can make the most stuff in the Map Editor which is good.
Here is some screenshots from the game:
Videos:
http://www.youtube.com/watch?v=Q3oiI-4nmfM (Sorry for the bad fps and quality)
http://www.youtube.com/watch?v=0lCKOvjfByc (New)
Introduction:
I am working on a game named "Pirate Game". It’s my school project and I have been working with it about half a year. The game is written in Blitz3D but the actual game is 2D. I am the programming the game and working with the graphics (most graphics is used from guys who give free game graphics). I have chosen the Basic language because of I am familiar with it. The game's genre is RPG (role playing game). The game consists of over 5000+ lines of code and the game is based on 4 layers.
-Layer one is base ground collision based on tile
-Layer two is the tiles on top of the base ground and collision is also based on tile
-Layer tree is a not blocking and the layer is above the player
-Layer four is the roof layer when a player walks under one of the tiles in the layer four the layer four layer will despairs.
Here is some what you can do in the game.
-Save/Load Character
-Kill monsters & gain level
-Increase the 6 attributes of the character (Strength, Constitution, Dexterity, Intelligence, Wisdom, and Charisma)
-Discover Quests
-Talk to NPCs and buy from them
-Wrap zones (Teleporting system)
-Listen to music while you play with my jukebox
I have made a Map Editor, NPC Editor and a Weapon Editor. I can make the most stuff in the Map Editor which is good.
Here is some screenshots from the game:
Videos:
http://www.youtube.com/watch?v=Q3oiI-4nmfM (Sorry for the bad fps and quality)
http://www.youtube.com/watch?v=0lCKOvjfByc (New)