Game Design Ebooks.
Posted: Thu Feb 26, 2009 12:35 pm
Big pack of ebooks for game developers.
Currently uploading
Currently uploading
- 3D Computer Graphics - A Mathematical Introduction with OpenGL.pdf
- 3D Game Engine Architecture.pdf
- 3D Game Engine Design .pdf
- 3D Game Engine Programming .pdf
- 3D Game Programming All In One.pdf
- 3D Geometry Tuts.rar
- 3D Math Primer for Graphics and Game Development Souce Code.rar
- 3D Math Primer for Graphics and Game Development.pdf
- 3ds Max 2009 Beyond the Basics.rar
- 3DS Max 2009 Bible.pdf
- 3DS Max 2009 Essential Training.rar
- 3ds Max 6 Bible.pdf
- A First Course in Linear Algebra.pdf
- A Theory Of Fun In Game Design.pdf
- Adobe Creative Suite 2 Classroom In A Book.chm
- Adobe GoLive CS2 Classroom in a Book.chm
- Adobe Illustrator CS2 Classroom in a Book.chm
- Adobe InDesign CS2 Classroom in a Book.chm
- Adobe Photoshop CS2 Classroom in a Book.chm
- Advanced 3D Game Programming All in One.pdf
- Advanced 3D Game Programming with DirectX 9.0.pdf
- Advanced Animation with DirectX.pdf
- Advanced Graphics Programming Techniques Using Opengl.pdf
- Advanced Graphics Programming Using OpenGL.pdf
- Advanced WinSock Multiplayer Game Programming Multicasting.pdf
- AI for Game Developers - David M. Bourg, Glenn Seeman.pdf
- AI for Game Developers Examples.rar
- AI For Game Developers.pdf
- AI Game Development - Synthetic Creatures with Learning and Reactive Behaviors.chm
- AI Game Development.chm
- AI Game Engine Programming.pdf
- AI Game Wisdom.pdf
- Algorithms And Networking For Computer Games.pdf
- Animating Real-Time Game Characters.pdf
- Artificial Intelligence for Games Source Code.rar
- Artificial Intelligence for Games.pdf
- Beginning 3D Game Programming.chm
- Beginning C# Game Programming Source Code.rar
- Beginning C# Game Programming.pdf
- Beginning C++ Game Programming.pdf
- Beginning C++ Game Programming.chm
- Beginning Direct3D Game Programming, Second Edition.pdf
- Beginning DirectX 9.pdf
- Beginning Game Art In 3DS Max 8.pdf
- Beginning Game Audio Programming.chm
- Beginning Game Level Design.pdf
- Beginning Game Programming.pdf
- Beginning Math and Physics for Game Programmers .chm
- Beginning Math and Physics for Game Programmers.chm
- Beginning OpenGL Game Programming Source Code.rar
- Beginning OpenGL Game Programming.pdf
- C++ Module I.pdf
- C++ Module II.pdf
- Character Development and Storytelling for Games.pdf
- Chris Crawford on Game Design.chm
- Collision Detection in Interactive 3D Environments.pdf
- Computer Gaming World - Mar 2006.pdf
- Computer Organization And Design The Hardware Software Interface.pdf
- Core Techniques And Algorithms in Game Programming.chm
- Core Techniques and Algorithms in Game Programming.pdf
- Creating Games In C++ - A Step By Step Guide.chm
- Creating Professional Animation with 3ds Max, Lightwave, and Maya.pdf
- CryENGINE 2 Features.pdf
- Cutting Edge Direct3D Programming.chm
- Data Structures for Game Programmers.pdf
- Deconstructing the Elements with 3ds Max 2nd Ed.pdf
- Digital Animation Bible.pdf
- Digital Character Design & Painting The Photoshop CS Edition.chm
- Digital Lighting and Rendering.pdf
- DirectX 3D Graphics Programming Bible.pdf
- DirectX 8.1 Programming for C PlusPlus.chm
- DirectX 8.1 Programming for C++.chm
- DirectX 9 Graphics - The Definitive Guide to Direct3D.pdf
- Directx 9 User Interfaces - Design and Implementation.pdf
- DotNET Game Programming with DirectX 9.0.pdf
- Easy Guide to Photoshop CS2 Image Editing.pdf
- Essential Mathematics for Games and Interactive Applications 2nd Edition.pdf
- Essential Mathematics for Games and Interactive Applications.pdf
- Evolution of GPUs.pdf
- Example Design Documents.rar
- Facial Modeling and Animation Done Right.pdf
- Focus On 3D Models.pdf
- Focus on Mod Programming In Quake III Arena.pdf
- Focus On Photon Mapping.chm
- Focus on SDL.pdf
- Fundamentals of Audio and Video Programming for Games.chm
- Game Architecture and Design.pdf
- Game Character Design Complete.pdf
- Game Coding Complete 2nd ed.chm
- Game Coding Complete.chm
- Game Design Foundations.chm
- Game Design Theory and Practice.chm
- Game Developer - Game Career Guide Fall 2005.pdf
- Game Developer - Game Career Guide Fall 2008.pdf
- Game Development and Production.pdf
- Game Engine Toolset Development.pdf
- Game Physics Engine Development Source Code.rar
- Game Physics Engine Development.pdf
- Game Physics.pdf
- Game Programming All in One.pdf
- Game Programming Gems 1.pdf
- Game Programming Gems 2.pdf
- Game Programming Gems 3.pdf
- Game Programming Gems 4.pdf
- Game Programming Gems 6.pdf
- Game Programming Golden Rules.pdf
- Game Programming Tricks of the Trade.pdf
- Game Programming with DirectX 9.0.pdf
- Game Programming with Python, Lua, and Ruby.chm
- Game Scripting Mastery.pdf
- GameProgrammingGems5-CDROM.rar
- GameProgrammingGems6-CDROM.rar
- GeForce 8800 GPU Architecture Technical Brief .pdf
- GPU Gems 1.djvu
- GPU Gems 2.djvu
- GPU Gems 3.chm
- GPU Programming Guide.pdf
- Graphics Gems 1.pdf
- Graphics Gems 2.pdf
- Graphics Gems 3.pdf
- Graphics Gems 4.pdf
- Graphics Gems 5.pdf
- Graphics Gems Series Source Code.rar
- Graphics Programming Black Book.pdf
- Graphics Programming with DirectX 9 Module I.pdf
- Graphics Programming with DirectX 9 Module II.pdf
- Half Life 2 Mods For Dummies.pdf
- Hardcore AI for Computer Games and Animation.pdf
- How GPUs Work.pdf
- Inside Direct3D.chm
- Introducing 3ds Max 2008.pdf
- Introducing 3ds Max 9.pdf
- Introduction to 3D Game Programming with DirectX 9.0 Source Code.rar
- Introduction to 3D Game Programming with DirectX 9.0c Shader Approach Source Code.rar
- Introduction to 3D Game Programming with DirectX 9.0c Shader Approach.chm
- Introduction to 3D Game Programming with DirectX 9.pdf
- Introduction to Game Programming with C++.chm
- Isometric Game Programming With DirectX 7.pdf
- Learn Vertex and Pixel Shader Programming With DirectX 9.pdf
- Level of Detail for 3D Graphics.pdf
- Level of Detail for 3D Graphics.pdf
- Linear Algebra Demystified.pdf
- Linux 3D Graphics Programming.pdf
- Linux Games Programming.pdf
- Lumenex Engine Technical Brief.pdf
- Managed DirectX 9 Kick Start - Graphics and Game Programming.chm
- Math Course Description.pdf
- Mathematical Physics - A Modern Introduction To It's Foundations.pdf
- Mathematics for 3D Game Programming and Computer Graphics, Second Edition.pdf
- Mathematics for Computer Graphics.pdf
- Mathematics for Game Developers.pdf
- Memory Management - Algorithms And Implementation In C-C++.pdf
- Microsoft DirectX 10 Technical Brief.pdf
- Model Rig Animate With 3ds Max 7.chm
- Modeling a Character in 3DS Max, 2nd Edition.pdf
- MUD Game Programming.chm
- Multiplayer Game Programming.pdf
- Networking and Online Games - Understanding and Engineering Multiplayer Internet Games.pdf
- OpenGL Game Development.pdf
- OpenGL Programming Guide.pdf
- OpenGL Red Book and Blue Book.rar
- OpenGL Reference Manual.pdf
- OpenGL Shading Language 2nd Edition.chm
- OpenGL Shading Language.chm
- OpenGL Super Bible.pdf
- OpenGL SuperBible 4th Edition.pdf
- OpenGL.Shading.Language.2nd.Edition.(Orange.Book).2006.pdf
- Physically-Based Rendering - From Theory To Implementation.pdf
- Physics Course Description.pdf
- Physics for Game Developers.pdf
- Polygon Collision Tutorials.rar
- Postmortems From Game Developers.pdf
- Probability for Dummies.pdf
- Probability Theory - The Logic of Science.pdf
- Programming AI by Example Source Code.rar
- Programming Game AI by Example.pdf
- Programming Multiplayer Games.pdf
- Programming Role Playing Games with DirectX, 2nd Edition.pdf
- Programming Role-Playing Games With DirectX 8.pdf
- Quake 4 Mods For Dummies.pdf
- Real Time Shader Programming.chm
- Real-Time Collision Detection.pdf
- Real-time Rendering 2nd ed.djvu
- Real-Time Rendering Tricks and Techniques in DirectX.pdf
- Real-Time Shader Programming.chm
- Shaders for Game Programming and Artists.pdf
- ShaderX1 - Vertex and Pixel Shader Tips and Tricks.pdf
- ShaderX2 - Introductions and Tutorials with DirectX9.pdf
- Shaderx2 - Shader Programming Tips & Tricks With Directx 9.pdf
- ShaderX3 - Advanced Rendering with DirectX and OpenGL.pdf
- Software Engineering - for Game Developers.pdf
- Software Engineering and Computer Games.chm
- Source Engine Infosheet.pdf
- Special Effects Game Programming With DirectX Source Code.rar
- Special Effects Game Programming with DirectX.pdf
- Strategy Game Programming With Directx 9.0.chm
- Teach Yourself Game Programming in 24 Hours.chm
- The Elements of Euclid.pdf
- The Game Animator's Guide To Maya.pdf
- The Official Guide to Learning Opengl Programming.pdf
- The Official Guide to Learning OpenGL, Version 2.1.pdf
- The Official Guide to Learning OpenGL.pdf
- Tricks of the 3D Game Programming Gurus - Advanced 3D Graphics and Rasterization.pdf
- Tricks of the Windows Game Programming Gurus - Fundamentals of 2D and 3D Game Programming.pdf
- Tricks of the Windows Game Programming Gurus, Second Edition.chm
- Ultimate Game Design Building Game Worlds.pdf
- Using Opengl In Visual C++.pdf
- Vector Game Math Processors Source Code.rar
- Vector Game Math Processors.pdf
- Visualizing Quaternions.pdf
- Zen of Graphics Programming - Michael Abrash.rar