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Good mac tools for C/C++
Posted: Sun Mar 22, 2009 2:29 pm
by YenTex
I'm running a mac, and I can't seem to find any good C, or C++ tools(like Visual Studio, or DevC++)
Anyone got any suggestions, and don't say Xcode.
Re: Good mac tools for C/C++
Posted: Sun Mar 22, 2009 3:28 pm
by Sanshin77
Im finding XCode the definitively easiest and best IDE(for me). If you don't like it you could try Code::Blocks, Eclipse or CodeWarrior. I think Code::Blocks is pretty neat but XCode gives more meaningful errors/warnings, which helps me alot when debugging. A lot of advanced users like Emacs, I haven't really looked into it, but I hear a lot of people like the way to customize keyboard shortcuts and "keystrokes" in Emacs.
This really depends on what you want, I guess I gave you some advices.
After having tried out some different IDE's on both windows and mac(Note: I'm by no means a proffesional) this would be my top 3 favorites:
1. Dev-C++ (After having butt****ed XCode around a whole night to try to get SDL working, I fell in love with the package downloading stuff in Dev-C++, lol)
2. XCode (Simple, friendly UI, a BIG "Build and Go" button, and generally a good development experience, as in Dev-C++)
3. Code::Blocks (Good UI, comes with templates, but you still have to download and setup the Frameworks tho...)
Re: Good mac tools for C/C++
Posted: Sun Mar 22, 2009 6:28 pm
by wtetzner
Code::Blocks is good. I've never used it on a Mac, but I'm assuming it's basically the same as the Linux and Windows versions.
http://www.codeblocks.org/
Re: Good mac tools for C/C++
Posted: Sun Mar 22, 2009 9:05 pm
by YenTex
Thanks!
Re: Good mac tools for C/C++
Posted: Sun Mar 22, 2009 9:15 pm
by CC Ricers
Personally I never found XCode to be much of a problem to use. I was able to get SDL and OpenGL running quickly. I really like its mock console feature for printing out messages as you debug.