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My First Game Finished

Posted: Sun Apr 12, 2009 2:17 am
by Maevik
Pong Type Game:
http://s000.tinyupload.com/index.php?fi ... 7&gk=forex

Been done for a week or so now actually. Unfortunately, you'll need the .NET framework to play it.
http://www.microsoft.com/downloads/deta ... laylang=en

If you get a chance to try it out, please tell me what you think :D


edit: linked most recent build

Re: My First Game Finished

Posted: Sun Apr 12, 2009 3:54 am
by Spikey
It's pretty cool, good job!
I had no trouble running it.

Two suggestions I have:
Increase ball's velocity after each rebound or something to make matches harder as they go on.
There was a few time when the computer and I would be parallel and the ball would bounce straight back and forth, in this case, the computer could move over a bit to curve the rebound.

Keep up the good work, I'd like to see more from you.

Re: My First Game Finished

Posted: Sun Apr 12, 2009 2:39 pm
by Maevik
Cool, thanks for the feedback :D

Making the ball go faster would be easy as hell, i'll have to work on the computer accounting for rebound.

Actually, no. that should be pretty easy too... I'll give that a try now.

Re: My First Game Finished

Posted: Sun Apr 12, 2009 3:57 pm
by Moosader
Coolies.
My only suggestion is that, as I jumped into the game without reading instructions XD, I found A and Z not very "intuitive" (ala, not standard, not easy to guess what controls are) When the arrow keys didn't work for player one (which probably should be how it is), I immediately jumped to W and S, like a FPS game. o_o;

Re: My First Game Finished

Posted: Sun Apr 12, 2009 4:34 pm
by PixelP
Moosader wrote:Coolies.
My only suggestion is that, as I jumped into the game without reading instructions XD, I found A and Z not very "intuitive" (ala, not standard, not easy to guess what controls are) When the arrow keys didn't work for player one (which probably should be how it is), I immediately jumped to W and S, like a FPS game. o_o;
yeah, 0-15 before i got it :oops:

Re: My First Game Finished

Posted: Sun Apr 12, 2009 4:36 pm
by thejahooli
Impressive
I agree that it should get harder as the rally goes on as sometimes they went on too long but still very good for a first game

Re: My First Game Finished

Posted: Sun Apr 12, 2009 4:40 pm
by Maevik
Moosader wrote:Coolies.
My only suggestion is that, as I jumped into the game without reading instructions XD, I found A and Z not very "intuitive" (ala, not standard, not easy to guess what controls are) When the arrow keys didn't work for player one (which probably should be how it is), I immediately jumped to W and S, like a FPS game. o_o;
>< Went back and tried to do something about this when I realized another flaw in the design... My info page is a png file, which means if I just go change the control, I have to redraw the page ::slaps forehead::

Here it is with the other suggestions implemented however:
http://s000.tinyupload.com/index.php?fi ... &gk=laptop

Re: My First Game Finished

Posted: Mon Apr 13, 2009 3:45 pm
by dandymcgee
WTF, It's impossible now!! :(

I lost 4-6, 3-6, 5-6, 3-6 and I had that thing SAILING. :lol:

BTW, A and Z still suck. I'd prefer A and S. :P

Re: My First Game Finished

Posted: Mon Apr 13, 2009 9:03 pm
by Maevik
http://s000.tinyupload.com/index.php?fi ... gk=leasing

*Gave ball a "terminal velocity"
*Improved paddle reflection
*Paddle corners should now feel more solid, and make a bigger impact on ball trajectory
*Fixed an issue where you could score on comp player in one hit. (only applied to one of the ball's initial directions)

These should make the comp player a bit easier (except for that last one of course.)

Sorry, I did not change the 'A' 'Z'control scheme, not because I don't think it's a good idea, but because this is mainly a project for learning and it would require redrawing a PNG. And while my art isn't so detailed that it would take so much time to do, but frankly it is time I COULD be spending coding/learning.

Re: My First Game Finished

Posted: Tue Apr 14, 2009 2:46 pm
by dandymcgee
Maevik wrote: Sorry, I did not change the 'A' 'Z'control scheme, not because I don't think it's a good idea, but because this is mainly a project for learning and it would require redrawing a PNG. And while my art isn't so detailed that it would take so much time to do, but frankly it is time I COULD be spending coding/learning.
infopg.png
infopg.png (141.94 KiB) Viewed 2196 times
Fix Please. :mrgreen:

Re: My First Game Finished

Posted: Tue Apr 14, 2009 3:35 pm
by Maevik
I R PWNT

Ok, here it is: http://s000.tinyupload.com/index.php?fi ... 7&gk=forex

Added bonus... particle effects! :D

Re: My First Game Finished

Posted: Tue Apr 14, 2009 4:06 pm
by dandymcgee
Maevik wrote:I R PWNT

Ok, here it is: http://s000.tinyupload.com/index.php?fi ... 7&gk=forex

Added bonus... particle effects! :D
Nice particles. ;)
ESC doesn't work anymore though! I know it's getting better.. but to assume the player will NEVER want to quit is a little overkill. :lol:

Re: My First Game Finished

Posted: Tue Apr 14, 2009 4:08 pm
by Maevik
I don't think I ever had an escape button event in the game. I suppose it couldnt hurt to add, but the user can go back to the main menu at any time by clicking the menu button, or exit the game by Xing the window.

Re: My First Game Finished

Posted: Tue Apr 14, 2009 4:12 pm
by dandymcgee
Maevik wrote:I don't think I ever had an escape button event in the game. I suppose it couldnt hurt to add, but the user can go back to the main menu at any time by clicking the menu button, or exit the game by Xing the window.
Oh.. I always set the Escape key to exit (unless it's something that would need a menu or whatever).

I could've sworn that's how I exited last time, but apparently not. ;)

Re: My First Game Finished

Posted: Wed Apr 15, 2009 10:40 am
by RyanPridgeon
The sound effects really make this game awesome!

And that's gotta be a record number of DLL files for a pong game!

;D I love it