Need a DirectX book suggestion
Posted: Mon Jun 15, 2009 3:38 am
I've been working with DirectX for a while now, dealing only with 2D.
So far I've read "Beginning Game Programming, Second edition"(Concentrates more on game programming then teaching DX, though it does a pretty good job in both).
Are there any 3D DirectX books you would recommand?
maybe a general, advanced DirectX book?
So far I've read "Beginning Game Programming, Second edition"(Concentrates more on game programming then teaching DX, though it does a pretty good job in both).
Are there any 3D DirectX books you would recommand?
maybe a general, advanced DirectX book?