Page 1 of 3

ARhrrrr - An augmented reality shooter

Posted: Wed Jun 17, 2009 9:26 am
by trufun202
This is just awesome. You point the mobile phone camera at the map and it renders the interactive 3D world on top of the video in realtime.



Can you imagine the possibilities of this?

Re: ARhrrrr - An augmented reality shooter

Posted: Wed Jun 17, 2009 10:27 am
by hurstshifter
trufun202 wrote:This is just awesome. You point the mobile phone camera at the map and it renders the interactive 3D world on top of the video in realtime.



Can you imagine the possibilities of this?

I'm picturing a helmet visor insteead of on a phone. Walking around my backyard shooting zombies.

Re: ARhrrrr - An augmented reality shooter

Posted: Wed Jun 17, 2009 12:54 pm
by MarauderIIC
Many years ago I read about something in Japan that was a helmet that rendered like, pac-man-ish spheres that you 'collected' on the inside of the visor, that lined up with the places you were walking around. So you saw the spheres like they were actually there. Of course, I'm sure this came at the cost of wandering around with a helmet and looking like a moron.

Re: ARhrrrr - An augmented reality shooter

Posted: Wed Jun 17, 2009 3:01 pm
by pritam
Very cool :) i wonder how the camera data is processed for the 3D scenery, the only thing i don't like about this is that the player has to bend over the table.. i can't imagine playing it for very long :(

Re: ARhrrrr - An augmented reality shooter

Posted: Wed Jun 17, 2009 10:42 pm
by rolland
pritam wrote:Very cool :) i wonder how the camera data is processed for the 3D scenery, the only thing i don't like about this is that the player has to bend over the table.. i can't imagine playing it for very long :(
If it's as addictive as it looks, I wouldn't mind the physical movement.

Re: ARhrrrr - An augmented reality shooter

Posted: Thu Jun 18, 2009 5:03 pm
by Martijn
Rofl I wish I was that original when it comes to naming games :worship:

Re: ARhrrrr - An augmented reality shooter

Posted: Thu Jun 18, 2009 10:30 pm
by eatcomics
I can see it already, I'm playing and then my friend walks in... "Ummm... Your supposed to eat skittles not lay them on an empty map... while recording with a camera... WTF???"

Re: ARhrrrr - An augmented reality shooter

Posted: Mon Jun 22, 2009 9:44 pm
by rolland
eatcomics wrote:I can see it already, I'm playing and then my friend walks in... "Ummm... Your supposed to eat skittles not lay them on an empty map... while recording with a camera... WTF???"
And then they pick them up and eat them while getting in the way of the camera and you die. ;)

Re: ARhrrrr - An augmented reality shooter

Posted: Tue Jun 23, 2009 8:03 pm
by Netwatcher
This is the future baby!

Still using the city map as a reference (not like there's another way to do it but it's pretty obvious)
There's something similar to the psp! (just a hell lot cuter)


I think this is a smarter use of the ARRRRrrrr technology. (although I must say, these Skittle bombs were awesome)

Re: ARhrrrr - An augmented reality shooter

Posted: Tue Jun 23, 2009 8:13 pm
by Netwatcher
pritam wrote: the only thing i don't like about this is that the player has to bend over the table.. i can't imagine playing it for very long :(
I think this functionality is appreciated by some people(ahum ahum....) :lol:

Re: ARhrrrr - An augmented reality shooter

Posted: Thu Jun 25, 2009 1:15 pm
by eatcomics
rolland wrote: And then they pick them up and eat them while getting in the way of the camera and you die. ;)
That'd be my luck... Then they would wonder why I was cussing them out... :lol:

Re: ARhrrrr - An augmented reality shooter

Posted: Thu Jun 25, 2009 3:07 pm
by dandymcgee
eatcomics wrote: That'd be my luck... Then they would wonder why I was cussing them out... :lol:
I think they'd probably be more concerned with the fact that a Skittle just blew up in their stomach.

Re: ARhrrrr - An augmented reality shooter

Posted: Thu Jun 25, 2009 11:21 pm
by eatcomics
dandymcgee wrote:
eatcomics wrote: That'd be my luck... Then they would wonder why I was cussing them out... :lol:
I think they'd probably be more concerned with the fact that a Skittle just blew up in their stomach.
Well their stomach would be zombie (and any unlucky human) free! :lol:

Edit: I just noticed, in the OP it says something about SCAD, aka savhana cart of oledge and design :lol: (refer to the original ES series... Intro. to Adventures in game development....)

Re: ARhrrrr - An augmented reality shooter

Posted: Mon Jun 29, 2009 7:34 pm
by davidthefat
Netwatcher wrote:This is the future baby!

Still using the city map as a reference (not like there's another way to do it but it's pretty obvious)
There's something similar to the psp! (just a hell lot cuter)


I think this is a smarter use of the ARRRRrrrr technology. (although I must say, these Skittle bombs were awesome)
I was about to mention that... but did they actually implant it in any games? I was from LONG time ago...

Re: ARhrrrr - An augmented reality shooter

Posted: Thu Jul 09, 2009 6:27 pm
by XianForce
MarauderIIC wrote:Many years ago I read about something in Japan that was a helmet that rendered like, pac-man-ish spheres that you 'collected' on the inside of the visor, that lined up with the places you were walking around. So you saw the spheres like they were actually there. Of course, I'm sure this came at the cost of wandering around with a helmet and looking like a moron.

Rolling chair anyone?