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brilliant game
Posted: Tue Jun 23, 2009 8:24 am
by avansc
Re: brilliant game
Posted: Tue Jun 23, 2009 10:35 am
by Sanshin77
Wow, I love to see new original puzzle/platformer games, everyone should check out Scribblenauts btw...
(
http://www.youtube.com/watch?v=j3HXgvl8 ... re=related)
Re: brilliant game
Posted: Tue Jun 23, 2009 10:44 am
by hurstshifter
This is very cool and innovative. I can definitely see something like this going up on xbox-live arcade.
Re: brilliant game
Posted: Tue Jun 23, 2009 12:05 pm
by trufun202
hurstshifter wrote:This is very cool and innovative. I can definitely see something like this going up on xbox-live arcade.
My thoughts exactly. I love to see this type of innovation in gaming. I just hate that I didn't think of it first!
Re: brilliant game
Posted: Tue Jun 23, 2009 12:45 pm
by dandymcgee
Wow. That's probably one of the coolest ideas I've ever seen for a puzzle game.
Re: brilliant game
Posted: Tue Jun 23, 2009 3:16 pm
by davidthefat
**** Xbox, make it for PS3 LOL
Re: brilliant game
Posted: Tue Jun 23, 2009 6:05 pm
by Netwatcher
Simply amazing!
can someone explain how it was done?
Re: brilliant game
Posted: Tue Jun 23, 2009 7:15 pm
by trufun202
Netwatcher wrote:Simply amazing!
can someone explain how it was done?
Essentially you calculate the shadows in realtime, from the perspective of the light source. Then you dynamically render the shadows onto the surface. In the Shadow Physics game, he's using this surface as the playing field, rather than the objects themselves.
If you search for "Shadow Projection OpenGL" you'll see plenty of tutorials on how this is done.
Re: brilliant game
Posted: Tue Jun 23, 2009 7:48 pm
by Netwatcher
trufun202 wrote:Netwatcher wrote:Simply amazing!
can someone explain how it was done?
Essentially you calculate the shadows in realtime, from the perspective of the light source. Then you dynamically render the shadows onto the surface. In the Shadow Physics game, he's using this surface as the playing field, rather than the objects themselves.
If you search for "Shadow Projection OpenGL" you'll see plenty of tutorials on how this is done.
Interesting, thanks.
Re: brilliant game
Posted: Tue Jun 23, 2009 10:03 pm
by M_D_K
Freaking awesome, I WANT!!!!!
Re: brilliant game
Posted: Wed Jun 24, 2009 7:48 am
by Sanshin77
Re: brilliant game
Posted: Wed Jun 24, 2009 6:37 pm
by ibly31
It looks as if hes using a mac, so unless he is running a virtual windows machine, no xbox arcade for him...
Re: brilliant game
Posted: Wed Jun 24, 2009 10:00 pm
by eatcomics
davidthefat wrote:**** Xbox, make it for PS3 LOL
Then no one could afford it and it wouldn't get big
PWN!
Re: brilliant game
Posted: Wed Jun 24, 2009 10:04 pm
by Netwatcher
ibly31 wrote:It looks as if hes using a mac, so unless he is running a virtual windows machine, no xbox arcade for him...
Looks like an HP Laptop to me...
Damn ibly!!!
I wanted that location!!!
Re: brilliant game
Posted: Sat Jun 27, 2009 1:34 am
by Innerscope
Whoa, pretty cool idea. Every time I think the platformer game is dying, projects like this are developed, that assure me the genre is still alive and well.
FYI, that's a MacBook Pro for those who were wondering.