Its been awhile since I posted about this game on these forums. It has changed quite a bit since then so I figured I'd make a new thread.
Wings of Apocalypse DEMO is now available for Download!
TRAILER 1:http://vimeo.com/4530059
TRAILER 2:http://www.vimeo.com/4658373
Featured On Gametrailers.com!!:
http://www.gametrailers.com/video/what- ... s-of/51387
SCREENSHOTS:
Minimum hardware requirements
Operating Systems:Windows XP or Vista
RAM: 256M
Processor:1.3 Ghz Intel Celeron M or any comparable AMD/Intel Processor
GPU: ATI 9000, Nvdia Geforce 4MX 32 MB or a equivalent OpenGL compatible GPU
150 MB of hard drive space is required !
Note: If you meet the minimum requirements and have performance issues please lower your resolution in 'Options' at the 'Display' menu.
Controls
Default controls are mapped to the keyboard. Movement controls are mapped to the arrow keys and fire is mapped to the 'Z' key. To activate your shield press the 'X' key on the keyboard. The controls may be changed in the Options menu under "Controls" by pressing the 'Esc' key anytime during gameplay. You may also use a gamepad to play this game.
Note: Please use the mouse to select the gamepad map and keyboard mapping menus.
Gameplay
Wings of Apocalypse sports much of the same gameplay mechanics as many other shoot ups but with a twist! Each character in the game has Deflector Shield in which he or she may deflect enemy attacks of the same color. For example; Naomi's Deflector Shield is Red, therefore she may only deflect Red enemy fire!
Depending on which character you choose, the difficulty of the game will change. Although the environment is exactly the same for each character, the opportunity to deflect enemy attacks are not. If the player chooses Roger he/she will be able to deflect almost all attacks because there are usually more blue enemies in the game. In other words Roger is easy difficulty, Bryan medium and Naomi Hard.
Known Issues
-On some system configurations Wings of Apocalypse has been known to perform poorly after the initial installation. If you are experiencing this, restart your computer to fix the problem.
-Performance is significantly decreased when the SLI feature is enabled for Nvidia video cards
-Wings of Apocalypse does not scroll properly when the SLI feature is enabled for Nvidia video cards
-If you use your keyboard or gamepad to select the keyboard or gamepad mapping menus you may have issues with your controls. A quick fix is to always select the keyboard or gamepad mapping menus with the mouse
-Windowed mode doesn't always work properly
Wings Of Apocalypse *Revival*
Moderator: PC Supremacists
- Netwatcher
- Chaos Rift Junior
- Posts: 378
- Joined: Sun Jun 07, 2009 2:49 am
- Current Project: The Awesome Game (Actual title)
- Favorite Gaming Platforms: Cabbage, Ground beef
- Programming Language of Choice: C++
- Location: Rehovot, Israel
Re: Wings Of Apocalypse *Revival*
OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
I like the game, the 3D environment, and the overall gameplay!
Though it would be nice if bosses flash with red tint or something whenever I hit them.
I like the game, the 3D environment, and the overall gameplay!
Though it would be nice if bosses flash with red tint or something whenever I hit them.
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
- programmerinprogress
- Chaos Rift Devotee
- Posts: 632
- Joined: Wed Oct 29, 2008 7:31 am
- Current Project: some crazy stuff, i'll tell soon :-)
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++!
- Location: The UK
- Contact:
Re: Wings Of Apocalypse *Revival*
TruFun is a Java developer, then again he programs for everything anywayNetwatcher wrote:OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
Yeah, the game looks pretty good from the screen shots, I hope the project continues to progress well, I was very impressed by the original videos on the post from a few months back.
---------------------------------------------------------------------------------------
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
- trufun202
- Game Developer
- Posts: 1105
- Joined: Sun Sep 21, 2008 12:27 am
- Location: Dallas, TX
- Contact:
Re: Wings Of Apocalypse *Revival*
I was just about to reply, "Hey, I've written some Java games!"programmerinprogress wrote:TruFun is a Java developer, then again he programs for everything anywayNetwatcher wrote:OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
- Netwatcher
- Chaos Rift Junior
- Posts: 378
- Joined: Sun Jun 07, 2009 2:49 am
- Current Project: The Awesome Game (Actual title)
- Favorite Gaming Platforms: Cabbage, Ground beef
- Programming Language of Choice: C++
- Location: Rehovot, Israel
Re: Wings Of Apocalypse *Revival*
Hehe, sorry TruFun didn't know.trufun202 wrote:I was just about to reply, "Hey, I've written some Java games!"programmerinprogress wrote:TruFun is a Java developer, then again he programs for everything anywayNetwatcher wrote:OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
So.... where can I find them?(not teasing, actually want to see them)
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
- programmerinprogress
- Chaos Rift Devotee
- Posts: 632
- Joined: Wed Oct 29, 2008 7:31 am
- Current Project: some crazy stuff, i'll tell soon :-)
- Favorite Gaming Platforms: PC
- Programming Language of Choice: C++!
- Location: The UK
- Contact:
Re: Wings Of Apocalypse *Revival*
Netwatcher wrote:Hehe, sorry TruFun didn't know.trufun202 wrote:I was just about to reply, "Hey, I've written some Java games!"programmerinprogress wrote:TruFun is a Java developer, then again he programs for everything anywayNetwatcher wrote:OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
So.... where can I find them?(not teasing, actually want to see them)
He has a video presentation of all of his projects on youtube : http://www.youtube.com/watch?v=GWnV95Uk ... annel_page
if that helps, it's a good watch
---------------------------------------------------------------------------------------
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
I think I can program pretty well, it's my compiler that needs convincing!
---------------------------------------------------------------------------------------
And now a joke to lighten to mood :D
I wander what programming language anakin skywalker used to program C3-PO's AI back on tatooine? my guess is Jawa :P
- Netwatcher
- Chaos Rift Junior
- Posts: 378
- Joined: Sun Jun 07, 2009 2:49 am
- Current Project: The Awesome Game (Actual title)
- Favorite Gaming Platforms: Cabbage, Ground beef
- Programming Language of Choice: C++
- Location: Rehovot, Israel
Re: Wings Of Apocalypse *Revival*
And it is.programmerinprogress wrote:
He has a video presentation of all of his projects on youtube : http://www.youtube.com/watch?v=GWnV95Uk ... annel_page
if that helps, it's a good watch
Just... WoW.
"Programmers are the Gods of their tiny worlds. They create something out of nothing. In their command-line universe, they say when it’s sunny and when it rains. And the tiny universe complies."
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
-Derek Powazek, http://powazek.com/posts/1655
blip.fm DJ profile - http://blip.fm/Noobay
current code project http://sourceforge.net/projects/vulcanengine/
Re: Wings Of Apocalypse *Revival*
Wow yeah.. thats a long list of projects under his belt. Pretty awesome!programmerinprogress wrote:Netwatcher wrote:Hehe, sorry TruFun didn't know.trufun202 wrote:I was just about to reply, "Hey, I've written some Java games!"programmerinprogress wrote:TruFun is a Java developer, then again he programs for everything anywayNetwatcher wrote:OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
So.... where can I find them?(not teasing, actually want to see them)
He has a video presentation of all of his projects on youtube : http://www.youtube.com/watch?v=GWnV95Uk ... annel_page
if that helps, it's a good watch
BTW, after lookin at that video and seeing Tempest, it reminds me that I've developed a game called "Radial Gun" for the Xbox 360/PC that uses a similar mechanic. You can check it out on my blog... and maybe I'll make a new post here about it.
Glad you like the gameplay. And yes I agree with you about the bosses and enemies. Its on my list of things to implement.Netwatcher wrote:OMG It's a Java game, I was waiting to see some Java game developers here and you are the first RIGHT ON!
\
I like the game, the 3D environment, and the overall gameplay!
Though it would be nice if bosses flash with red tint or something whenever I hit them.