Mapeditor
Posted: Mon Jul 13, 2009 1:06 pm
Hello .
I was wondering, how does a mapeditor work? can someone give me a short explanation of how they work?
This game im playing has private servers which they call "open tibia" servers.
And a guy made a mapeditor in C++ which is open source so I downloaded it but it kinda confused me :p.
But he had all kind of cool functions, i'm just simply interested in how the "mapping" itself works.
It's a 2d tile game, and the source for his mapeditor can be found here: http://remeresmapeditor.com/marklar.php
I know making a mapeditor is way too much for me, so im just interested :p.
Oh btw, the game uses an OTBM file format to open.
I was wondering, how does a mapeditor work? can someone give me a short explanation of how they work?
This game im playing has private servers which they call "open tibia" servers.
And a guy made a mapeditor in C++ which is open source so I downloaded it but it kinda confused me :p.
But he had all kind of cool functions, i'm just simply interested in how the "mapping" itself works.
It's a 2d tile game, and the source for his mapeditor can be found here: http://remeresmapeditor.com/marklar.php
I know making a mapeditor is way too much for me, so im just interested :p.
Oh btw, the game uses an OTBM file format to open.