Project: Ubiquitous
Posted: Sun Jul 19, 2009 1:13 pm
Bored with the simple structure and design of my last few games in Allegro I decided to step it up a notch and try to complete something I'm 50% sure that I'm not capable of. With all of my allegro games up until now having no sound, no cross-platform capability (irregular game speed), bad gameplay, and very simple graphics In the next few weeks or so I'm looking to change all of that.
Introducing Project: Ubiquitous.
Short summary of what this is about: Top-down zombie shooter. I'm not really aiming for a plot of any kind just because of the features I want to implement in the sandbox version of the game.
//===== Check list's =====//
** The check list percentages are based on complexity of the tasks, not the amount of tasks. **
x = Learned.
/ = Postponed until needed.
_ = Not yet complete.
:: Things to learn ::
Percent: 85%
[x] Rotating sprites
[x] Playing sounds
[/] Animated sprites
[x] Add timers to control game speed
[/] DATA files
[x] Panning camera
[/] Fading routines
:: Art ::
Percent: 80%
[x] Map
[x] Start menu
[x] User interface
[_] Sprites
[_] Tutorial / info screen
[_] Credits
:: Sound ::
Percent: 80%
[x] Weapon Sounds
[_] Background music
[_] Misc sound effects
:: Programming ::
Percent: 0%
[_] Menu screen
[_] Player movement
[_] Enemy AI
[_] Collision
[_] Weapons
[_] Various other game elements
:: Testing ::
Percent: 0%
:: End-product tweaking ::
Percent: 0%
Introducing Project: Ubiquitous.
Short summary of what this is about: Top-down zombie shooter. I'm not really aiming for a plot of any kind just because of the features I want to implement in the sandbox version of the game.
//===== Check list's =====//
** The check list percentages are based on complexity of the tasks, not the amount of tasks. **
x = Learned.
/ = Postponed until needed.
_ = Not yet complete.
:: Things to learn ::
Percent: 85%
[x] Rotating sprites
[x] Playing sounds
[/] Animated sprites
[x] Add timers to control game speed
[/] DATA files
[x] Panning camera
[/] Fading routines
:: Art ::
Percent: 80%
[x] Map
[x] Start menu
[x] User interface
[_] Sprites
[_] Tutorial / info screen
[_] Credits
:: Sound ::
Percent: 80%
[x] Weapon Sounds
[_] Background music
[_] Misc sound effects
:: Programming ::
Percent: 0%
[_] Menu screen
[_] Player movement
[_] Enemy AI
[_] Collision
[_] Weapons
[_] Various other game elements
:: Testing ::
Percent: 0%
:: End-product tweaking ::
Percent: 0%