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I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 10:20 am
by aamesxdavid
Re: I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 11:34 am
by dandymcgee
That's pretty cool. If anyone here submits something keep us updated.
Re: I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 12:24 pm
by Moosader
Ugh. Fuck Flash. Why is that a restriction?
*EDIT* Oh, wait, I know. Because Flash games suck and Yahtzee will be reviewing it.
:P
Re: I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 1:57 pm
by trufun202
lol, damn.
As fun as it would be to hear Yahtzee rip Bop N' Pop to shreds, I don't know Flash either...
Re: I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 3:47 pm
by Pickzell
Do you want me to upload the super secret god awfully impossible to find tutorials that adobe doesn't want you to know about?
Re: I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 3:50 pm
by Netwatcher
I actually sent him a "why does it has to be a browser game" mail.
I really wonder why.
Pickel wrote:Do you want me to upload the super secret god awfully impossible to find tutorials that adobe doesn't want you to know about?
Dude, some tact please.
Re: I kinda wish I knew Flash...
Posted: Thu Aug 06, 2009 4:14 pm
by rolland
Pickzell wrote:Do you want me to upload the super secret god awfully impossible to find tutorials that adobe doesn't want you to know about?
1) This is why we need a post rating system.
2) And why wouldn't Adobe want us to know about them? That seems kind of counter-productive.
3) And would that even be legal? *guesses no*
Re: I kinda wish I knew Flash...
Posted: Fri Aug 07, 2009 8:11 am
by RyanPridgeon
Wow, a shitty prize and you have to give them your source code.
Sounds like a brilliant deal.
Re: I kinda wish I knew Flash...
Posted: Fri Aug 07, 2009 10:52 am
by aamesxdavid
RyanPridgeon wrote:Wow, a shitty prize and you have to give them your source code.
Sounds like a brilliant deal.
/sigh
I understand having Yahtzee criticize your work isn't the best thing that can happen, but the fact is that it's exposure. More exposure than 90% of indie games could ever get otherwise. They're also talking to AAA developers/publishers to get in on judging the contest. As for your source code, there was a big to-do about it on the forums, and special clarifications were made that give you complete rights to your code, to the point where you could just toss in new assets (not belonging to the Escapist), and release your game that way. So you make a game, retain full rights to everything you made in it, and get exposure from a very popular gaming website and possibly big developers - scratch that - definitely exposure to developers, seeing as how every game studio I know watches Yahtzee's reviews.
You're right.
I shudder to think.