masked_stretch_blit()
Posted: Sun Aug 23, 2009 12:10 pm
Now, the subject is a function in allegro wich is masked_stretch_blit() and i am using it in a game called BNE and it isn't working, it returns with an error ever blessed time sht
the function's parameters:
its like the normal masked_blit() function but this doesn't have the two extra parameters(durr!!!!) wich is just how big you want it to be
so um help
the function's parameters:
Code: Select all
masked_stretch_blit(BITMAP *source, BITMAP *dest, int source_x, int source_y, int source_width, int source_height, int dest_x, dest_h, dest_width, dest_height);
so um help