Opengl/win32
Posted: Mon Nov 02, 2009 9:53 am
I read the book "C++ primer plus" and i think i am ready to move on to an api.
I am learning a bit about sdl, but i want to learn some opengl/win32.
When I looked at some tutorials it had some win32 code at the beginning, and i hear the same about directx.
So, i want to learn win32 and then opengl/directx so that i can already master some opengl parts.
Is there any good win32 beginner book for me?
And maybe a opengl beginner book, too?
I am learning a bit about sdl, but i want to learn some opengl/win32.
When I looked at some tutorials it had some win32 code at the beginning, and i hear the same about directx.
So, i want to learn win32 and then opengl/directx so that i can already master some opengl parts.
Is there any good win32 beginner book for me?
And maybe a opengl beginner book, too?