Lua Script Game
Posted: Mon Nov 23, 2009 9:43 am
Screenshot:
I was in the middle of testing a lot of different things last time I played with this code (3-4 months ago), so it's not in the most readable of states right now. There are a few comments here and there, but the majority of them are debug code rather than useful information.
There are also .txt files in the data and scripts subdirectories with information regarding what the files do. The documentation is limited, but will give you a basic understanding if you'd like to edit how fast a player walks or something like that.
I'm sorry the project isn't in a better state for other people right now, but feel free to take a look and let me know if you have any questions. Thanks for your interest!
Project v0.46c Download: http://dandymcgee.webs.com/Lua%20Script ... 00.46c.zip
I'm not sure if I'll ever go back and do anything with it, the code started getting pretty messy towards the end. Albeit very primitive and hacked together, there may be something that someone can take from looking at it.
[rant]
I know the first thing every newbie programmer is told is that "RPGs are BAD ideas and you should NOT EVER try them as a first, second, or third project". Although I agree that no newbie is going create the latest and greatest, I think trying makes for an interesting experience. One can learn a lot from all of the issues encountered while attempting such a huge feat, although frustration levels are always high and sometimes the things learned may not be so great and may end up being retained as bad habits for years to come.
[/rant]
Note: Attempting to compile this project is most definitely not recommended as one would probably die of old age before they could do so successfully. The .exe is there, so feel free to play with what's in the scripts. The source code is included in case you would like to see how something is done, rather than allowing easy modification.
Let me know what ya think.
I was in the middle of testing a lot of different things last time I played with this code (3-4 months ago), so it's not in the most readable of states right now. There are a few comments here and there, but the majority of them are debug code rather than useful information.
There are also .txt files in the data and scripts subdirectories with information regarding what the files do. The documentation is limited, but will give you a basic understanding if you'd like to edit how fast a player walks or something like that.
I'm sorry the project isn't in a better state for other people right now, but feel free to take a look and let me know if you have any questions. Thanks for your interest!
Project v0.46c Download: http://dandymcgee.webs.com/Lua%20Script ... 00.46c.zip
I'm not sure if I'll ever go back and do anything with it, the code started getting pretty messy towards the end. Albeit very primitive and hacked together, there may be something that someone can take from looking at it.
[rant]
I know the first thing every newbie programmer is told is that "RPGs are BAD ideas and you should NOT EVER try them as a first, second, or third project". Although I agree that no newbie is going create the latest and greatest, I think trying makes for an interesting experience. One can learn a lot from all of the issues encountered while attempting such a huge feat, although frustration levels are always high and sometimes the things learned may not be so great and may end up being retained as bad habits for years to come.
[/rant]
Note: Attempting to compile this project is most definitely not recommended as one would probably die of old age before they could do so successfully. The .exe is there, so feel free to play with what's in the scripts. The source code is included in case you would like to see how something is done, rather than allowing easy modification.
Let me know what ya think.