help getting directx sdk working with dev c++
Posted: Sun Nov 29, 2009 11:13 pm
All I can find is this link
http://nexe.gamedev.net/directKnowledge ... g%20DevCpp
but im having trouble figuring this out. I downloaded MinGW and i tried typing in what they said and didn't work. It says reimp is not recognized.
I am not sure if i have the path to my MinGW bin folder set. I have no idea what that means.
http://nexe.gamedev.net/directKnowledge ... g%20DevCpp
but im having trouble figuring this out. I downloaded MinGW and i tried typing in what they said and didn't work. It says reimp is not recognized.
I am not sure if i have the path to my MinGW bin folder set. I have no idea what that means.
help please. or if you have another solution please share.Now that you have both, open a command-line prompt (Start->Run, then type "cmd"). Go to the SDK installation path. Throughout this article, we'll assume it's E:\DXSDK. Also, we'll assume that you have the path to your MinGW bin folder is set.
Goto the lib folder, E:\DXSDK\lib. This folder contains import libraries for DirectX, and we need to convert them to a format that MinGW can use. We do that using the reimp utility, which is part of MinGW Utilities. So, for each library file – ".lib" extension – type the following command:
reimp –c filename.lib
Where filename is your import library name. For example:
reimp –c dinput8.lib