Ellipsis Engine
Posted: Wed Dec 02, 2009 5:50 pm
Ok so a few weeks ago, I had the Idea of making a 2D game engine using SDL and finally I started working on it.
Ellipsis Engine
Ellipsis Engine, is first and foremost a 2d game engine being programmed in C++ that uses SDL for the main systems such as rendering(which I plan to move to OpenGL later on), Input, Event Handling, etc. I plan to make it re-usable so that I am not only limited to 2d rpgs, or platformer games.
I am making it open source so that people can watch my progress if they like it, and so that people can give me some constructive criticism on it. Right now it cant do much, except for creating the main window and drawing rectangles on the screen. Ill post a screen shot later, but I feel that even though it doesn't do much its what I hope to be the basic ground work for a project that I actually stick with lol.
This project is mainly for learning, so please dont bash me lol
SVN
http://subversion.assembla.com/svn/elengine/
Functionality
so far as I said earlier, all it can do is create the main window, and draw rectangles to the screen. I will update this section when I implement more features.
Update
12/08/09
~ Changed the main graphics backend from SDL to OpenGL
~ Added the functionality to draw Quads with per vertex color blending.
Screenshots
this section will be dedicated for screen shots of the engine to show off what it can do.
12/02/09
12/08/09
I put an example app in the SVN called TechDemo, hope you enjoy it
Ellipsis Engine
Ellipsis Engine, is first and foremost a 2d game engine being programmed in C++ that uses SDL for the main systems such as rendering(which I plan to move to OpenGL later on), Input, Event Handling, etc. I plan to make it re-usable so that I am not only limited to 2d rpgs, or platformer games.
I am making it open source so that people can watch my progress if they like it, and so that people can give me some constructive criticism on it. Right now it cant do much, except for creating the main window and drawing rectangles on the screen. Ill post a screen shot later, but I feel that even though it doesn't do much its what I hope to be the basic ground work for a project that I actually stick with lol.
This project is mainly for learning, so please dont bash me lol
SVN
http://subversion.assembla.com/svn/elengine/
Functionality
so far as I said earlier, all it can do is create the main window, and draw rectangles to the screen. I will update this section when I implement more features.
Update
12/08/09
~ Changed the main graphics backend from SDL to OpenGL
~ Added the functionality to draw Quads with per vertex color blending.
Screenshots
this section will be dedicated for screen shots of the engine to show off what it can do.
12/02/09
12/08/09
I put an example app in the SVN called TechDemo, hope you enjoy it