Distributing SDL Projects With Visual Studio
Posted: Sat Dec 19, 2009 10:50 pm
I haven't distributed anything in a very long time, but here is one of the problems I remember experiencing every time.
Keep in mind this only happens on Visual Studio. All my Dev-C++ projects worked fine, but I want to use Visual Studio because of the intellisense, and overall environment.
The problem is, when I compile everything, zip it up, and send it to someone then if they don't have Visual Studio on their computer it won't run. I can't remember the exact error it gives (I can find out again if needed).
Anyway, on some of my old Win32 projects I had the same problem and someone told me to go to Propect Properties and make it use Multi-byte character set instead of unicode. I did so and that worked.
I guess my question is this: What are all of the project settings I need to distribute C++ projects (specifically SDL).
I am using Microsoft Visual C++ 2005 Professional Edition. Also, should I compile it as Debug or Release?
Keep in mind this only happens on Visual Studio. All my Dev-C++ projects worked fine, but I want to use Visual Studio because of the intellisense, and overall environment.
The problem is, when I compile everything, zip it up, and send it to someone then if they don't have Visual Studio on their computer it won't run. I can't remember the exact error it gives (I can find out again if needed).
Anyway, on some of my old Win32 projects I had the same problem and someone told me to go to Propect Properties and make it use Multi-byte character set instead of unicode. I did so and that worked.
I guess my question is this: What are all of the project settings I need to distribute C++ projects (specifically SDL).
I am using Microsoft Visual C++ 2005 Professional Edition. Also, should I compile it as Debug or Release?