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Avatar Showdown

Posted: Sat Feb 27, 2010 10:58 am
by aamesxdavid
Yup, they released it.

Image

http://kotaku.com/5481450/finally-a-cha ... te-in+game

http://marketplace.xbox.com/en-US/games ... 2&p=1&of=0

http://www.gamertell.com/gaming/comment ... xbox-live/


Perhaps their oh-so-revealing trailer didn't convey this, but it's basically a game of QTEs - you press a button quicker than your opponent to win. So, Mortal Kombat it is not.

Setting aside the history with this team, all I can say is that this proves one thing: people want avatar games on 360, even with the tiniest bit of interactivity. I can't even imagine the response if a game like this came out where you could, you know, actually move your character. And you gotta give them some props for actually releasing a 360 indie game.

______________________________________________________________________________

Okay, so I downloaded the demo, and I have to partially rescind my comment about setting aside the history with the team. I thought it was just a joke in the trailer, but Falco is actually in the game. And he has the slowest time of any enemy: in a game where Forrest Gump provides you with a 0.50-second challenge, Falco waits a full 9 seconds before attacking. That is some bitterness they got there.

Re: Avatar Showdown

Posted: Sat Feb 27, 2010 11:33 am
by hurstshifter
Wow, I can't believe Falco was immortalized in a Jforce game. You're like a celebrity to them! I'll definitely have to check out the demo.

Re: Avatar Showdown

Posted: Sat Feb 27, 2010 12:16 pm
by K-Bal
It is currently available from the Xbox Live Indie Games store for 80 Microsoft points (US$1). I couldn’t think of a better price because, frankly, that’s all this game is really worth.

Re: Avatar Showdown

Posted: Sat Feb 27, 2010 12:34 pm
by GroundUpEngine
Damn! $1!!!

They sure are impressive, they will be rich! :lol:

Re: Avatar Showdown

Posted: Sat Feb 27, 2010 2:40 pm
by Bakkon
aamesxdavid wrote:I thought it was just a joke in the trailer, but Falco is actually in the game. And he has the slowest time of any enemy: in a game where Forrest Gump provides you with a 0.50-second challenge, Falco waits a full 9 seconds before attacking. That is some bitterness they got there.
This is literally pathetic.
GroundUpEngine wrote:They sure are impressive, they will be rich! :lol:
They're expecting to make $10,000 from this according to their "marketing specialist." Microsoft takes, I think, a 25% cut of profits, so they make $0.75 per purchase. Apparently they're going to sell 13,334 copies of this.

Re: Avatar Showdown

Posted: Sun Feb 28, 2010 4:12 am
by kamokow
aamesxdavid wrote:I thought it was just a joke in the trailer, but Falco is actually in the game. And he has the slowest time of any enemy: in a game where Forrest Gump provides you with a 0.50-second challenge, Falco waits a full 9 seconds before attacking. That is some bitterness they got there.
This is... extremely fail and pathetic.

Good luck selling your 13,334 copies of this JFail. //sarcasm

Edit:
Includes online play and the Official JForce Seal of Quality.
That right there would scare me away.

Re: Avatar Showdown

Posted: Sun Feb 28, 2010 5:33 am
by ismetteren
kamokow wrote:
aamesxdavid wrote:I thought it was just a joke in the trailer, but Falco is actually in the game. And he has the slowest time of any enemy: in a game where Forrest Gump provides you with a 0.50-second challenge, Falco waits a full 9 seconds before attacking. That is some bitterness they got there.
This is... extremely fail and pathetic.
First i would like to say that i too think that JForce are pretty ignorant, and that i dont think Avatar showdown is anything near worth the 1$ it cost. But before you get too upset about the Falco in the game thing, you have to remeber the JForce gay bar level.

EDIT:
IIRC Flaco even challenged them to let their game talk instead of themself...

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 8:51 am
by Falco Girgis
Hey, I'm not exactly upset about it. I've known for awhile (their trailer) that I would be featured in the game.

But seriously? Of all the quotes they could have used... the one they chose is especially funny since my name really is Falco.

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 9:02 am
by Skullman
While I think they were dumb for provoking GyroVorbis the way they did, and were deservedly put in their place with the response video, I can only give kudos to them for getting a game completed and releasing it (even if it is a bit bland and seems to have a serious bug :lol: )

I'm looking forward to seeing their Unstoppable game and wish them well with it. I commend all indie devvers, even the douchebag ones! :-)

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 9:20 am
by hurstshifter
I downloaded the demo to try it out and was majorly disappointed to see that the avatars are not animated in real time. I assumed that when you smashed on the button they would lunge at each other but instead the screen just flashes and they appear next to each other in a different position. Maybe the avatar bindings that XNA provides does not give you this flexibility, I don't know. Either way, very boring game.

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 10:13 am
by Bakkon
hurstshifter wrote:I downloaded the demo to try it out and was majorly disappointed to see that the avatars are not animated in real time. I assumed that when you smashed on the button they would lunge at each other but instead the screen just flashes and they appear next to each other in a different position. Maybe the avatar bindings that XNA provides does not give you this flexibility, I don't know. Either way, very boring game.
The Creator's Club provides a kit to create your own Avatar animations, so...

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 11:58 am
by mattheweston
I would have to say that based on what I know of basic XNA, this doesn't impress me much. If they hit their target of $10,000 then I should be very rich when I release a few games. lol

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 1:15 pm
by aamesxdavid
GyroVorbis wrote:But seriously? Of all the quotes they could have used... the one they chose is especially funny since my name really is Falco.

That, and it's not something you said, it's something they imagined you saying. Double fail.

And yeah, it's not really a big deal, and if anyone actually looked into it, all they would find is Jfail getting owned. So they can just have at it, that's cool.
ismetteren wrote:But before you get too upset about the Falco in the game thing, you have to remeber the JForce gay bar level.
Well, first of all, no one's really "upset" about it, more disappointedly shaking their heads at the grudge these guys are carrying around. Secondly, if ES were to be released with that level, I'd say you have a great point there... but I seriously doubt that will happen. Point being, I see a huge difference between making a playful YouTube video making fun of someone, and releasing an official game (which you're making money from) that attempts to - regardless of how badly it fails.

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 3:01 pm
by Falco Girgis
aamesxdavid wrote:Secondly, if ES were to be released with that level, I'd say you have a great point there...
Yeah, you guys definitely aren't going to be playing through that gay bar... that might be a giant, gaping hole in storyline continuity. :lol:

Not to mention, that was written with the old engine. Not really compatible.

Re: Avatar Showdown

Posted: Mon Mar 01, 2010 3:28 pm
by mattheweston
maybe as an optional mini game or side quest