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SFML and Collision
Posted: Sun Apr 18, 2010 2:39 pm
by WedranB
Hi my name is Vedran i come frome Croatia...
I am beginner in C++ but i have experience with Allegro,AS 3.0,Flixel,python,pygame...xD
My latest mini game writen(ported) in Action Script 3 is called Suicide Is Not The Answer,play here ->
http://www.swfcabin.com/open/1271434497
Now i want to learn SFML but i have problems with collision!!!
Can someone send me link for basic collision?
~tnQ
Re: SFML and Collision
Posted: Sun Apr 18, 2010 2:47 pm
by MrDeathNote
WedranB wrote:Hi my name is Vedran i come frome Croatia...
I am beginner in C++ but i have experience with Allegro,AS 3.0,Flixel,python,pygame...xD
My latest mini game writen(ported) in Action Script 3 is called Suicide Is Not The Answer,play here ->
http://www.swfcabin.com/open/1271434497
Now i want to learn SFML but i have problems with collision!!!
Can someone send me link for basic collision?
~tnQ
Collision isn't anything to do with SFML, the c++ code for collision is common to all api's. What kind of collision detection do you need? Axis aligned bounding box, oriented bounding box, circular collision, pixel perfect? Until we know what kind you need it's hard to give advice, you should check out the education index anyway
http://elysianshadows.com/phpBB3/viewto ... f=6&t=4257
Re: SFML and Collision
Posted: Sun Apr 18, 2010 3:04 pm
by WedranB
MrDeathNote wrote:WedranB wrote:Hi my name is Vedran i come frome Croatia...
I am beginner in C++ but i have experience with Allegro,AS 3.0,Flixel,python,pygame...xD
My latest mini game writen(ported) in Action Script 3 is called Suicide Is Not The Answer,play here ->
http://www.swfcabin.com/open/1271434497
Now i want to learn SFML but i have problems with collision!!!
Can someone send me link for basic collision?
~tnQ
Collision isn't anything to do with SFML, the c++ code for collision is common to all api's. What kind of collision detection do you need? Axis aligned bounding box, oriented bounding box, circular collision, pixel perfect? Until we know what kind you need it's hard to give advice, you should check out the education index anyway
http://elysianshadows.com/phpBB3/viewto ... f=6&t=4257
I think i need bounding box collision! (:
Re: SFML and Collision
Posted: Sun Apr 18, 2010 3:10 pm
by MrDeathNote
WedranB wrote:MrDeathNote wrote:WedranB wrote:Hi my name is Vedran i come frome Croatia...
I am beginner in C++ but i have experience with Allegro,AS 3.0,Flixel,python,pygame...xD
My latest mini game writen(ported) in Action Script 3 is called Suicide Is Not The Answer,play here ->
http://www.swfcabin.com/open/1271434497
Now i want to learn SFML but i have problems with collision!!!
Can someone send me link for basic collision?
~tnQ
Collision isn't anything to do with SFML, the c++ code for collision is common to all api's. What kind of collision detection do you need? Axis aligned bounding box, oriented bounding box, circular collision, pixel perfect? Until we know what kind you need it's hard to give advice, you should check out the education index anyway
http://elysianshadows.com/phpBB3/viewto ... f=6&t=4257
I think i need bounding box collision! (:
Axis aligned or oriented? Axis aligned bounding box is pretty simple and theres a great topic already here about it. Heres a link
http://elysianshadows.com/phpBB3/viewto ... art=999999