LazyFoo is a demi god. Yet I hope he's not reading this
Posted: Wed Jul 14, 2010 3:05 am
To begin with, the demi god thing is just to try and describe his awesomeness in a more appropriate way.
Enkneeweigh, I was and still am lookign for programming books that discuss concepts needed for game deving ( eg enemy implimentation, shooting etc ). Boks more or less about game programming other then an API.
Then I started to think it would be awesome if someone made a SDL version of "Game Programming: All in One", a game programming book teaching Allegro. This book teaches the concepts im looking for, except their all Allegro specific and cant find it at my library anymore =(
Then I thought about all the people who have learned SDL from LazyFoo's tutorials. Theres a gorjillion or so of us. What if he instead f making it free online, made it into a book? How much money would he have made? This is why im declaring him a demi god but hope he doesnt read this in case he gets some ideas...
Not too sure if this is a good topic but it was somehting interesting I thought of. Oh, and if anyone knows any game concept books like i was looking for, can you suggest them? Take care and happy coding
Enkneeweigh, I was and still am lookign for programming books that discuss concepts needed for game deving ( eg enemy implimentation, shooting etc ). Boks more or less about game programming other then an API.
Then I started to think it would be awesome if someone made a SDL version of "Game Programming: All in One", a game programming book teaching Allegro. This book teaches the concepts im looking for, except their all Allegro specific and cant find it at my library anymore =(
Then I thought about all the people who have learned SDL from LazyFoo's tutorials. Theres a gorjillion or so of us. What if he instead f making it free online, made it into a book? How much money would he have made? This is why im declaring him a demi god but hope he doesnt read this in case he gets some ideas...
Not too sure if this is a good topic but it was somehting interesting I thought of. Oh, and if anyone knows any game concept books like i was looking for, can you suggest them? Take care and happy coding