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Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 4:30 pm
by mattheweston
I'm starting down the path to enlightenment using OpenGL and was looking for recommendations for Books, Tutorials, etc. Primarily focusing on 2D stuff for now.
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 4:42 pm
by combatant936
When I started OpenGL I downloaded a PDF of the OpenGL SuperBible. It was pretty good in teaching me the basics... But if I remember correctly it used GLUT for events and window stuffz and I hated using GLUT. I kind of just looked up random tutorials online as well as using that book and things worked out pretty good. Also I would look at LazyFoo's tutorial on SDL and OpenGL. It's pretty good for setting up everything for 2D games.
http://lazyfoo.net/SDL_tutorials/lesson36/index.php
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 5:13 pm
by eatcomics
Yes I know, everything uses GLUT it made me mad when I started, it was easy to kind of adapt the concepts though after I got slightly more comfortable with it
also I suggest
http://www.videotutorialsrock.com/ although moosader says that they've gotten some ads with some spyware or something, so I guess use that at your own risk, its what I started with
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 5:19 pm
by XianForce
Continuing off of what Combatant said...
Also check out Lazy Foo's Last article "Starting Out With OpenGL"... I'm too lazy to grab a link right now, but I'm sure you can find it. But that article basically gives a list of small projects you can do, which resemble the tutorials. In it, he doesn't really give code, but more of an overview of how you'd accomplish each task.
For me it was super helpful... It was just what I needed
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 10:01 pm
by Ginto8
XianForce wrote:Continuing off of what Combatant said...
Also check out Lazy Foo's Last article "Starting Out With OpenGL"... I'm too lazy to grab a link right now, but I'm sure you can find it. But that article basically gives a list of small projects you can do, which resemble the tutorials. In it, he doesn't really give code, but more of an overview of how you'd accomplish each task.
For me it was super helpful... It was just what I needed
yo lazy, foo! BTW here's the link (it took a grand total of about 5 seconds to get):
http://www.lazyfoo.net/SDL_tutorials/lesson36/index.php
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 10:14 pm
by XianForce
Ginto8 wrote:XianForce wrote:Continuing off of what Combatant said...
Also check out Lazy Foo's Last article "Starting Out With OpenGL"... I'm too lazy to grab a link right now, but I'm sure you can find it. But that article basically gives a list of small projects you can do, which resemble the tutorials. In it, he doesn't really give code, but more of an overview of how you'd accomplish each task.
For me it was super helpful... It was just what I needed
yo lazy, foo! BTW here's the link (it took a grand total of about 5 seconds to get):
http://www.lazyfoo.net/SDL_tutorials/lesson36/index.php
I love how you got a link that was already posted, I was talking about
this
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 10:46 pm
by eatcomics
ha ginto fail... btw ginto where have you been not on skype that's for sure, I know we're not on a dev team anymore but c'mon, we still cool right?
Re: Starting with 2D in OpenGL
Posted: Tue Aug 10, 2010 11:05 pm
by Ginto8
eatcomics wrote:ha ginto fail... btw ginto where have you been not on skype that's for sure, I know we're not on a dev team anymore but c'mon, we still cool right?
lol sorry bout that... didn't look at the other posts (well, skimmed).
as for skype, my computer has been being... odd recently. I'm currently trying to fix it but that's why I haven't been on skype. Well, that and watching mythbusters and LOST, but that's a different issue.
Re: Starting with 2D in OpenGL
Posted: Wed Aug 11, 2010 1:08 pm
by eatcomics
Ok you're off the hook... this time