I 'm working on a planet renderer for my current project which has been quite a challenge for me but I have managed to produce some results close to what I want to achieve. I'm just wondering if anyone has any good resources on the subject or can give some advice from their own knowledge and experience. I've found some good resources but they're pretty vague on their techniques.
The technique I'm using is mapping a cube to a sphere which makes the vertices a lot more evenly spaced, each face of the cube/sphere is it's own terrain. I've managed to produce a cube thats almost a sphere but it's slightly mis-shapen. I'm currently sort of re-writting it, working on one component at a time.
Thanks to anyone in advance who can be of any help.
Re: Planet Renderer
Posted: Fri Aug 13, 2010 4:30 am
by pritam
Have a look at UVsphere and Icosphere you might get some ideas from that.