Okay guys, finally got a video up for the game we're working on. Just a little background, we are a team of two guys, I do all the programming, and the other does all of the art.
Youtube ruined the quality of the text... But I highly recommend full screen HD, because the game window is kinda small. The only other complaint I have is that camstudio made it seem laggy, but it really is very smooth. The only user I can have vouch for me is Trufun, as he has tested a demo. But anyway! Here it is, feedback please!
Just to add an update, I'm not going to make a video of this until more features are in, but the map editor can now load multiple maps, and it can output and make maps of variable sizes. It uses console input, which isn't pretty. But it works for us.
Re: Our platform game!
Posted: Mon Feb 21, 2011 10:28 am
by trufun202
like80ninjas wrote:only other complaint I have is that camstudio made it seem laggy, but it really is very smooth. The only user I can have vouch for me is Trufun, as he has tested a demo.
Yep, plays silky smooth.
Great job, man - keep us posted!
Re: Our platform game!
Posted: Mon Feb 21, 2011 10:38 am
by civicdude95
Very nice demo. It's looking pretty good. Quick question, what language are you writing the editor in?
Re: Our platform game!
Posted: Mon Feb 21, 2011 10:43 am
by adikid89
civicdude95 wrote:Very nice demo. It's looking pretty good. Quick question, what language are you writing the editor in?
He said c++/sdl. You can also tell from the video :P
Re: Our platform game!
Posted: Mon Feb 21, 2011 12:34 pm
by like80ninjas
Yes, it's c++ and SDL for both the engine and the editor. I was going to throw in OpenGL but the features aren't really needed ( We are going for a retro-ish look), so basic 2d is all we really need. Thanks for the comments guys! Anymore questions feel free to ask, and I'll post here when I update the youtube.
...or you could always subscribe ;]
Re: Our platform game!
Posted: Fri Feb 25, 2011 1:13 pm
by civicdude95
adikid89 wrote:
civicdude95 wrote:Very nice demo. It's looking pretty good. Quick question, what language are you writing the editor in?
He said c++/sdl. You can also tell from the video :P
like80ninjas wrote:Yes, it's c++ and SDL for both the engine and the editor. I was going to throw in OpenGL but the features aren't really needed ( We are going for a retro-ish look), so basic 2d is all we really need. Thanks for the comments guys! Anymore questions feel free to ask, and I'll post here when I update the youtube.
...or you could always subscribe ;]
Hey thanks guys! I'm trying to tear myself away from C# and XNA and get into "real" game development with c++/sdl. I've nearly got a full complete "hello world" type game (based on LusikaMage's Pickin' Sticks), and I'm ready to make my first platformer. I'm glad this forum is here because I will definitely have questions that need answering.
Thanks again guys and keep the updates coming.