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Any jobs?
Posted: Thu Mar 17, 2011 11:24 am
by gamenovice
can anyone recommend jobs that may have opened up for the average game developer?
be it a programmer or 3d modeler or artist, is there any out right now?
Mainly I am looking for an internship but I am still wondering.
thank you
ps. if im not bieng specific let me know
Re: Any jobs?
Posted: Thu Mar 17, 2011 11:41 am
by xiphirx
Well... what would you want to do?
Your best bet would be to look at different game companies in your area and if they're offering internships...
Re: Any jobs?
Posted: Thu Mar 17, 2011 11:54 am
by Van-B
It might be worth looking for smaller iPhone app companies, as it'll be easier to get in (short staffed usually), and you'll get to work on a variety of games, instead of just 25% of one. A good portfolia is vital though, make sure that's spot on.
Re: Any jobs?
Posted: Thu Mar 17, 2011 12:28 pm
by gamenovice
xiphirx wrote:Well... what would you want to do?
Your best bet would be to look at different game companies in your area and if they're offering internships...
I would mainly be looking for startup companies that could use EITHER a programmer or an artist, since I am developing my skills in both. As for what I exactly want to do as a job, I would like to model levels and work on the game scripting side.
Van-B wrote:It might be worth looking for smaller iPhone app companies, as it'll be easier to get in (short staffed usually), and you'll get to work on a variety of games, instead of just 25% of one. A good portfolia is vital though, make sure that's spot on.
thanks for the tip! Do you know any companies in particular?
Re: Any jobs?
Posted: Thu Mar 17, 2011 12:34 pm
by gamenovice
I forgot to mention that I would preferably like to NOT go to an office to work.
Not only do I have a studio that I'm accustomed to at home, but I also have school to attend.
does that help?
Re: Any jobs?
Posted: Mon Mar 21, 2011 4:46 pm
by dandymcgee
xiphirx wrote:Well... what would you want to do?
Your best bet would be to look at different game companies in your area and if they're offering internships...
If you actually live in Tampa, there are a hundred opportunities right outside your door. Take a walk around your area, check out some local companies, and put your resume in at any of them that looks interesting to you. Other than that, do some research online to find some of the less obvious jobs in your area.
Re: Any jobs?
Posted: Tue Mar 22, 2011 11:39 am
by short
gamenovice wrote:I forgot to mention that I would preferably like to NOT go to an office to work.
Not only do I have a studio that I'm accustomed to at home, but I also have school to attend.
does that help?
Hahaha no that does not help. What are you afraid of the outside world? Ok ... It has been my humble experience that trying to find a job that let's you work from home as an entry position is much harder than being willing to work on location. I i don't mean to sound like a dick it's just I'm a fulltime (overtime) student with a fulltime job and it seems like these job requirements of yours are from fairy Lala land. I do wish you luck though if you don't decide to be more flexible
Re: Any jobs?
Posted: Thu Jun 09, 2011 10:42 pm
by gamenovice
@short
i actually thought the same thing right after i said it ironically.
Re: Any jobs?
Posted: Fri Jun 10, 2011 6:00 pm
by EccentricDuck
What you're looking for is most likely a team of guys starting up a project on a 0$ budget with no regular pay - likely developing an app of some sort. There's absolutely nothing wrong with that (actually, I encourage it), but it's not going to be a job in any traditional sense. If you work a regular job you will almost invariably have to go in to work.
gamenovice wrote:
I would mainly be looking for startup companies that could use EITHER a programmer or an artist, since I am developing my skills in both. As for what I exactly want to do as a job, I would like to model levels and work on the game scripting side.
From what I understand, technical artists are actually quite sought after. Basically, someone who has a strong working knowledge of the technical tools used to create in-game art assets and the ability to extend them or provide insight on the technical side, particularly when it comes to working with the programmers, with shaders, lighting, effects, meshes, bump mapping, etc; is quite valuable.
EDIT: Here's a good article on what a technical artist is/does:
http://www.skillset.org/games/careers/p ... 5287_1.asp
Re: Any jobs?
Posted: Sat Jun 11, 2011 11:46 am
by gamenovice
thanks for some major insight EccentricDuck
Re: Any jobs?
Posted: Sat Jun 11, 2011 7:47 pm
by Falco Girgis
gamenovice wrote:I forgot to mention that I would preferably like to NOT go to an office to work.
Not only do I have a studio that I'm accustomed to at home, but I also have school to attend.
does that help?
Lmao. Somebody with no development experience wants to have the luxury of working from home, because he has a cool studio and classes to attend...
Don't we all?
Re: Any jobs?
Posted: Sun Jun 12, 2011 1:02 am
by gamenovice
im sure we all do